User contributions for Loser
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24 September 2011
- 05:5905:59, 24 September 2011 diff hist +4,234 AI →Combat behavior part 3: "They see me shootin', they hatin'...": Will finish it later
- 03:4603:46, 24 September 2011 diff hist +148 AI →Pathfinding and movement - "I think I will consult a map for a while..."
21 September 2011
- 21:2921:29, 21 September 2011 diff hist +3,187 AI →Combat behavior part 3: "They see me shootin', they hatin'..."
- 12:2912:29, 21 September 2011 diff hist +513 Talk:AI Answer for EdT
20 September 2011
- 20:2620:26, 20 September 2011 diff hist +5,660 AI No edit summary
- 19:2719:27, 20 September 2011 diff hist +140 N File:Projectile.png An example of a particle with AI dodge radius (blue sphere). Visible thanks to ai2_showspheres=1. Used in article Tricks behind Oni A.I.
- 19:2219:22, 20 September 2011 diff hist +130 N File:Firingspread.png Visual appearance of w1_tap's firingspread. Can be seen by ai2_showfiringspreads=1. Used in the article Tricks behind Oni A.I.
- 18:1518:15, 20 September 2011 diff hist +1,340 AI →Combat behavior part 2 : "Guns or not, my fists are hot.": The section is finished.
18 September 2011
- 21:3821:38, 18 September 2011 diff hist +10,294 AI Another section about combat behavior
- 11:5711:57, 18 September 2011 diff hist +126 N File:GoForGun.jpg Picture demonstrating A.I. character moving to a weapon in order to pick it up. Used in the article Tricks behind Oni A.I.
17 September 2011
- 23:2423:24, 17 September 2011 diff hist +13,578 AI Altered Alarm and added Combat part 1
- 12:5512:55, 17 September 2011 diff hist +129 N File:CombatRanges.png Combat ranges of a Muro character. Can be seen via BSL command ai2_showcombatranges=1. Used in article Tricks behind Oni A.I.
16 September 2011
- 22:2922:29, 16 September 2011 diff hist +244 m AI Filling in cross-links to sections
- 22:1622:16, 16 September 2011 diff hist +26,891 N AI Oops, massive wall of text
15 September 2011
- 19:0619:06, 15 September 2011 diff hist +104 N File:VisionFields.jpg Central and peripheral vision; visualized by ai2_showvision=1 Used in article Tricks behind Oni A.I.
- 18:5618:56, 15 September 2011 diff hist +97 N File:SoundSpheres.jpg Picture with sound spheres visible (ai2_showsounds=1). Used by article Tricks behind Oni A.I.
- 13:2313:23, 15 September 2011 diff hist +104 N File:Pathfinding grid.jpg Picture of Warehouse level with pathfinding grid visible; used in the article Tricks behind Oni A.I.
7 July 2011
- 10:4510:45, 7 July 2011 diff hist +839 User talk:Neo OniSplit version 0.9.52.0: XML export bug
13 July 2010
- 19:1219:12, 13 July 2010 diff hist +2,634 OBD talk:TRAM →XML area
11 July 2010
- 13:0013:00, 11 July 2010 diff hist +234 User talk:Neo No edit summary
29 December 2009
- 11:2311:23, 29 December 2009 diff hist +789 OBD:DOOR Everybody thanks Neo ^_^
- 10:5310:53, 29 December 2009 diff hist −17 m OBD:ONCC General AI options probably finished
14 September 2009
- 07:2107:21, 14 September 2009 diff hist +483 m User talk:Bobbysoon Advice about death animation
13 September 2009
- 20:2520:25, 13 September 2009 diff hist +108 User talk:Bobbysoon Updates .oni files zip with newer, IMO better version
- 19:5419:54, 13 September 2009 diff hist +835 User talk:Bobbysoon B00M !
6 September 2009
- 20:2920:29, 6 September 2009 diff hist +1,043 User talk:Bobbysoon suggesting basic animations for Iron Demon
4 September 2009
- 17:5517:55, 4 September 2009 diff hist +1,101 OBD:BINA/OBJC/MELE Filled in some info about modifiers
16 August 2009
- 07:3207:32, 16 August 2009 diff hist +1,133 OBD:BINA/PAR3 Some interesting thesis about physics
23 May 2009
- 13:1113:11, 23 May 2009 diff hist +2,075 Talk:Animation ideas response
21 May 2009
- 22:0022:00, 21 May 2009 diff hist +772 m OBD talk:BINA/PAR3 Trying to add some value ?
18 May 2009
- 18:1118:11, 18 May 2009 diff hist +734 XML:BINA/ONIE →examples
- 14:3014:30, 18 May 2009 diff hist −3,417 Review criticisms →Melee Combat: DELETED - Gumby spoke
- 13:3313:33, 18 May 2009 diff hist +3,378 Review criticisms →Melee Combat: response + bunch of my ideas
11 May 2009
- 19:4719:47, 11 May 2009 diff hist +114 User:Loser Just setting welcome text for maybe new member
17 March 2009
- 18:3418:34, 17 March 2009 diff hist +9 m User talk:Iritscen typo in code
- 18:2918:29, 17 March 2009 diff hist +1,632 User talk:Iritscen Thanks + reply
- 00:1200:12, 17 March 2009 diff hist +2,850 User talk:Iritscen Polite request to Iritscen as well as to anybody who is willing to try this idea out
30 December 2008
- 07:5807:58, 30 December 2008 diff hist +481 AE talk:Projectile awareness No edit summary
29 December 2008
- 13:5913:59, 29 December 2008 diff hist +84 m AE talk:Projectile awareness No edit summary
- 13:5513:55, 29 December 2008 diff hist +155 AE talk:Projectile awareness No edit summary
- 10:2610:26, 29 December 2008 diff hist +8,200 User:Loser If someone knows some game developers, pls tell them. Seriously.
23 December 2008
- 14:2114:21, 23 December 2008 diff hist −809 m User talk:Neo No edit summary
9 December 2008
- 21:4621:46, 9 December 2008 diff hist +4,197 Review criticisms I probably messed design, I apoligze
30 November 2008
- 06:4706:47, 30 November 2008 diff hist +11 m User talk:Neo typo
- 06:4506:45, 30 November 2008 diff hist +1,580 User talk:Neo questions for the oNe...
23 November 2008
- 16:4716:47, 23 November 2008 diff hist +1,155 AE talk:Combat system some minor edits+answer
- 13:4913:49, 23 November 2008 diff hist +4,761 AE:Combat system Article about throws
15 November 2008
- 20:5620:56, 15 November 2008 diff hist +2,980 User talk:Loser My opinion on this whole falen shooting thingie.
- 16:4216:42, 15 November 2008 diff hist +691 m User talk:Neo defence of my work ^_^
- 12:2512:25, 15 November 2008 diff hist +642 m Modding brainstorms idea about beakable glass