User contributions for Paradox-01
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4 October 2013
- 12:1212:12, 4 October 2013 diff hist +1,373 m Mod Tool *.dae files are influenced by FPS, *.exp are not
29 September 2013
- 12:1912:19, 29 September 2013 diff hist +251 m Mod Tool repair rot flips (beta?)
- 12:1812:18, 29 September 2013 diff hist 0 N File:Xsi addon repair character rotation.png No edit summary
28 September 2013
- 21:2621:26, 28 September 2013 diff hist −23 m XML:ONLV second test with updated paint program: png bug gone
23 September 2013
- 18:2618:26, 23 September 2013 diff hist +11 m XML:ONLV No edit summary
22 September 2013
- 12:1812:18, 22 September 2013 diff hist +567 m XML:ONLV adding notes on setting default texture format in master xml file -- png import is still buggy (OS 94 tested on a 64-bit windows: 512x512 became 512x256)
- 11:2711:27, 22 September 2013 diff hist +13 m XML talk:ONLV No edit summary
- 11:2411:24, 22 September 2013 diff hist +345 m XML talk:ONLV please post crash-causing textures that are not power of two
21 September 2013
- 13:0413:04, 21 September 2013 diff hist +297 m XML:BINA/PAR3 <Chop /> doesn't cause Die event
12 September 2013
- 17:4417:44, 12 September 2013 diff hist +927 XML talk:BINA/PAR3 as we Germans say "now it made click" ^_^
8 September 2013
- 16:3916:39, 8 September 2013 diff hist +114 m XML:ONLV yep no more red grids at 20 world units
- 12:5812:58, 8 September 2013 diff hist +277 m XML:ONLV late thesis to EdT's observation: if all polys of uneven ground are "high enough" above the BNV you don't need GridIgnore since all polys are ignored just like a celling of a room
7 September 2013
- 12:3512:35, 7 September 2013 diff hist +39 m Mod Tool Mod Tool addon "OniTools": vid should be up in 1h 30m
6 September 2013
- 10:5810:58, 6 September 2013 diff hist +135 m Mod Tool No edit summary
- 10:5010:50, 6 September 2013 diff hist +587 m Mod Tool few notes on animation mixer and adding sounds, this needs more investigation before this can be of real use to us
5 September 2013
- 20:1920:19, 5 September 2013 diff hist +41 m Mod Tool OniTools addon v5 (adds TV manager)
- 20:0220:02, 5 September 2013 diff hist +435 m XML:BINA/OBJC/TRGV ref to Mod Tool addon
3 September 2013
- 12:5812:58, 3 September 2013 diff hist +1,963 N XML talk:BINA/PAR3 contradicting result on "Within the HitWall PAR3 event, [<StopIfBreakable />] stops the exection of all PAR3 actions listed BELOW this PAR3 action if the HitWall was called against a breakable material"
31 August 2013
- 11:1511:15, 31 August 2013 diff hist +105 m Mod Tool todo...
30 August 2013
- 14:1114:11, 30 August 2013 diff hist +61 m XML:ONCC Loser's warehouse ninja that can follow player onto crates: it was something with pathfinding and a mysterious ONCC flag
29 August 2013
- 16:5616:56, 29 August 2013 diff hist −137 m XML:ONLV env_show 0 0 does not work
28 August 2013
- 15:5115:51, 28 August 2013 diff hist +118 m XML:ONLV No edit summary
- 15:4415:44, 28 August 2013 diff hist +1,368 XML:ONLV some untested BSL code to manage object groups, my only worry is that some simultaneous hiding/unhinding will make objects 'flash' for a moment
- 13:2113:21, 28 August 2013 diff hist +207 m XML:ONLV visible GunkQuad limit is 8192, problem could be managed with env_show
27 August 2013
- 20:1720:17, 27 August 2013 diff hist +684 m XML:ONLV Notes on conflicting length specification (re-saving a Sketchup dae in Mod Tool) and notes on disappearing AIs on GridIgnore-flagged geometries plus fix
26 August 2013
- 09:3809:38, 26 August 2013 diff hist +653 m XML:ONLV updating the PF section again
24 August 2013
- 22:2522:25, 24 August 2013 diff hist +4 m XML:TXMP No edit summary
- 22:2522:25, 24 August 2013 diff hist +86 m XML:ONLV No edit summary
- 22:2422:24, 24 August 2013 diff hist +82 m XML:TXMP No edit summary
- 22:1022:10, 24 August 2013 diff hist +2 m XML:AKEV typo
- 21:2021:20, 24 August 2013 diff hist −1 m XML:ONLV arr it's getting late
- 21:2021:20, 24 August 2013 diff hist +14 m XML:ONLV GQs = GhostQuads?
- 20:1220:12, 24 August 2013 diff hist +121 XML:TXMP adding an image demonstrating problematic transparency effects
- 20:0920:09, 24 August 2013 diff hist +87 N File:Problems with AdditiveBlend and regular transparency.jpg Shows overlaying transparent textures. 1: AdditativeBlend 2: common transparent texture
- 10:2110:21, 24 August 2013 diff hist +3 m XML:ONLV updating the PF section
23 August 2013
- 13:4313:43, 23 August 2013 diff hist +609 XML talk:ONLV uhh okay ... high ghosts do help
- 08:1308:13, 23 August 2013 diff hist +1,074 XML talk:ONLV Reply -- after all, this GridIgnore thing doesn't turn out be as cool as thought ~sigh~
22 August 2013
- 09:0609:06, 22 August 2013 diff hist +1 m XML:ONLV No edit summary
- 09:0509:05, 22 August 2013 diff hist +403 XML:ONLV →Pathfinding on uneven ground: on pc it works reliable up to 17,9
21 August 2013
- 18:3318:33, 21 August 2013 diff hist +174 XML talk:ONLV thx
- 12:2012:20, 21 August 2013 diff hist +1 m XML:ONLV typo
20 August 2013
- 22:0822:08, 20 August 2013 diff hist +1,363 m XML:ONLV Pathfinding on uneven ground + BNV debugging
- 15:0315:03, 20 August 2013 diff hist +116 m BSL:Variables on PC-side env_show_ghostgqs appears to work only for self-made ghosts
8 August 2013
- 08:4008:40, 8 August 2013 diff hist 0 m OBD:TXMB No edit summary
7 August 2013
- 09:1509:15, 7 August 2013 diff hist +141 m Restless Souls/Technology No edit summary
6 August 2013
- 10:0910:09, 6 August 2013 diff hist +14 m Restless Souls/Technology No edit summary
- 09:5709:57, 6 August 2013 diff hist +44 m Restless Souls/Technology No edit summary
- 09:4609:46, 6 August 2013 diff hist +4,123 Restless Souls/Technology No edit summary
- 07:5407:54, 6 August 2013 diff hist +302 m User:Paradox-01/Sandbox No edit summary
5 August 2013
- 19:2319:23, 5 August 2013 diff hist +3,786 Restless Souls/Technology connecting BioCrisis and Daodan origin (translation comes later)