User contributions for Iritscen
6 December 2025
- 04:0104:01, 6 December 2025 diff hist +9 m Installation →Linux: wording current
5 December 2025
- 23:5123:51, 5 December 2025 diff hist −11 m Daodan DLL no need for separate download links when we offer the collection together; added link to Depot page for the DLL
- 21:5721:57, 5 December 2025 diff hist +12 m Anniversary Edition/Installer wording
- 17:0317:03, 5 December 2025 diff hist +32 Main Page bolding and changing title of Installation link to mention obtaining Oni as well, since I think a lot of readers are looking for that information current
- 16:4116:41, 5 December 2025 diff hist +121 m Troubleshooting/Blam wording current
- 16:2916:29, 5 December 2025 diff hist +29 Daodan DLL updated manual install instructions to use new Daodan DLL download that doesn't require sifting through two AE packages
4 December 2025
- 22:2222:22, 4 December 2025 diff hist +128 m Flatline added link to forum thread current
- 21:0521:05, 4 December 2025 diff hist +1,248 Troubleshooting/Blam added new section for extremely crashy Chinese version of Oni
- 21:0121:01, 4 December 2025 diff hist +281 m OBD:Text encoding added a little detail on the level-load crash current
- 20:5620:56, 4 December 2025 diff hist 0 m History of Oni modding taking advantage of new redirect
- 20:5520:55, 4 December 2025 diff hist −5 m Blame! taking advantage of new redirect current
- 20:5520:55, 4 December 2025 diff hist −5 m Daodan DLL taking advantage of new redirect
- 20:5420:54, 4 December 2025 diff hist +34 N Blam! Redirected page to Troubleshooting/Blam current Tag: New redirect
- 18:4318:43, 4 December 2025 diff hist +5 N MediaWiki:Vector-toc-beginning Created page with "(Top)" current
- 18:3018:30, 4 December 2025 diff hist +110 m Troubleshooting mentioned that we are documenting crashes with Chinese Oni on the Blam page now
- 18:2818:28, 4 December 2025 diff hist +95 m Troubleshooting →Things look tiny: wording
- 18:2618:26, 4 December 2025 diff hist −28 m Troubleshooting/Blam general copy-edit and correction of section header levels
- 17:4617:46, 4 December 2025 diff hist +49 m OBD:Text encoding tweaked layout of lede
- 15:4615:46, 4 December 2025 diff hist 0 Template:Dailyimage made one image narrower to fit properly under Vector 2022; removed unneeded size directive on another (it's already 128px) current
- 15:2115:21, 4 December 2025 diff hist +8 Template:Dailyimage added support for testing parameter
- 03:0103:01, 4 December 2025 diff hist +37 m OBD:Oni Binary Data updated two links in kb current
- 02:5702:57, 4 December 2025 diff hist 0 m OBD:Localization/Japanese link fix current
- 02:5702:57, 4 December 2025 diff hist 0 m OBD:Localization link fix current
- 02:5702:57, 4 December 2025 diff hist 0 m OBD:Text encoding link fix
- 02:5302:53, 4 December 2025 diff hist 0 m Help:Editing link fix current
- 02:5202:52, 4 December 2025 diff hist 0 m OBD:Releases Iritscen moved page OBD:Versions to OBD:Releases without leaving a redirect: consistent naming with Releases, as with the pages OBD:Localization and Localizations current
- 02:3302:33, 4 December 2025 diff hist −8,780 Oni (folder)/persist.dat moved OBD-type documentation to new article OBD:Persist.dat as geyser originally suggested when he wrote this article; tweaked remaining material accordingly current
- 02:3202:32, 4 December 2025 diff hist +9,564 N OBD:Persist.dat moved technical material here from Oni (folder)/persist.dat, as suggested by geyser when he first created the article in 2008 – it was always an awkward marriage of player and modder information current
3 December 2025
- 23:5823:58, 3 December 2025 diff hist −148 Introduction to modding added Engine terminology link; removed some unneeded WP links that are found on that page now; removed two links to OCF tutorials – one is found on Importing character models, which is already linked here, and the other link has been added to an "integrate" note on Importing character models current
- 23:5423:54, 3 December 2025 diff hist +333 m Importing character models +integrate current
- 23:4423:44, 3 December 2025 diff hist −1,292 OBD:Instance file format moved engine version section to new page Engine terminology
- 23:4223:42, 3 December 2025 diff hist +46 m Engine terminology fixed Akira link to point to actual movie and tweaked the two other anime films' descriptions current
- 23:4023:40, 3 December 2025 diff hist +2,426 N Engine terminology Created page with "{{UpdatedForOniX|1.0.0}} ==Engine versions== There are three versions of Oni's engine found in released versions of the game. They are referred to interchangeably by various names. ;Windows retail, Windows, PC, v1.0 This version of the engine can be identified as '''v1.0''' from its read-me but is often referred to as the "Windows" or "PC" engine. This version of the engine was used for all localized Windows releases translated into non-Englis..."
- 19:4419:44, 3 December 2025 diff hist +6 Gameplay corrected play time statement based on taking an average of the runs in the Videos#Full_playthroughs table current
- 03:5503:55, 3 December 2025 diff hist +1,126 OBD:Instance file format added section to directly address the different engine versions, though I feel like this might be best on another page; improved wording of blank space/garbage data section
- 03:5303:53, 3 December 2025 diff hist +10 m Windows Oni vs. Mac Oni oops
- 03:5203:52, 3 December 2025 diff hist +215 Windows Oni vs. Mac Oni added documentation of the Classic Mac app; improved some other wording around the Mac builds
- 02:0902:09, 3 December 2025 diff hist +12 m History of Mac Oni linked to IanPatt patch
- 02:0202:02, 3 December 2025 diff hist −41 m Gameplay removed unnecessary linebreaks; minor wording
- 01:5801:58, 3 December 2025 diff hist 0 m File:Mac OS Oni display selector.png Iritscen moved page File:Mac OS display selector.png to File:Mac OS Oni display selector.png without leaving a redirect: better name
- 01:5701:57, 3 December 2025 diff hist 0 File:Mac OS Oni display selector.png Iritscen uploaded a new version of File:Mac OS display selector.png
- 01:5601:56, 3 December 2025 diff hist +395 N File:Mac OS Oni display selector.png In the Classic Mac OS, Oni would present this dialog box at startup if you had more than one monitor. No other version of Oni would support display-picking until the Intel Mac build came along. This, coupled with the keybinding dialog, made this the most convenient version of Oni to play. Category:Out-of-game UI screenshots
- 00:1700:17, 3 December 2025 diff hist +7 m File:DPge.jpg /cat current
- 00:1700:17, 3 December 2025 diff hist +6 m File:HPge.png /cat current
- 00:1400:14, 3 December 2025 diff hist +7 m File:PSpc parts ingame.png /cat current
- 00:1300:13, 3 December 2025 diff hist +7 m File:XML IPge.jpg /cat current
- 00:1000:10, 3 December 2025 diff hist +23 m Customizing updated image link; added a wikilink for the global folder current
- 00:0700:07, 3 December 2025 diff hist +77 Category:Screenshots linked to new in-game UI category current
2 December 2025
- 23:4423:44, 2 December 2025 diff hist +534 N File:Mac OS X Oni startup dialog.png This simple dialog box appeared if you held Shift while launching Oni in Mac OS X, allowing you to specify arguments meant for the command line. Mac OS X was brand-new at the time, and until it shipped Macs did not have a command line, so this was a user-friendly alternative for users who may not have been comfortable using the Terminal app. In the Classic OS, the same Oni application presented this fuller dialog with a keybinding UI. [[Category:Out-o...
- 23:4223:42, 2 December 2025 diff hist +549 N File:Mac OS Oni startup dialog.png This window appeared if you held down Shift while launching the original Carbon build of Oni for Macs, but only in the '''Classic''' Mac OS. In OS X, you would see this pared-down version which did not allow you to change your keybindings. Thus Mac OS users had one small perk that Mac OS X and Windows users did not. Since the Classic Mac OS did not have a command line, the Args field was a substitute method to specify arguments to the application. [... current