OBD:BINA/OBJC/TURR

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Main Page >> Oni Binary Data >> File types >> BINA >> Turret.BINA


<== Turret.BINA ==>


bin_r_tu.gif


Hex Translation Meaning
43 4A 42 4F OBJC object
14 04 00 00 1044 1044 bytes is the length of the following turret part from this position
27 00 00 00 39 identification number for the weapon classes; in every level the same; do not change it
90 00 00 00 144 144 bytes (9 lines) is the lenght of the following package (area edged in black)
Below follows the first package.
52 52 55 54 TURR turret
B8 1F 00 00 8120 old file ID
09 00 00 00 9 unknown
75 E1 CB C3 -407.761383 x-position of the turret
00 00 94 42 74.000000 y-position (height) of the turret
B0 15 33 43 179.084717 z-position of the turret
00 00 00 00 0.000000 rotation on the x-axis in degrees
00 00 34 43 180.000000 rotation on the y-axis in degrees
00 00 00 00 0.000000 rotation on the z-axis in degrees
phr_turret_wall name of the turret type (00568-phr_turret_wall.TURR of level 0)
01 00 1 turret ID
00 00 0 unknown
not used unknown; maybe space for notes
00 00 00 00 0 unknown; always zero
01 00 00 00 1 target team, it's a bitset; the following teams are possible (values in dec):

0 -  no team
1 -  Konoko
2 -  TCTF
4 -  Syndicate
8 -  Neutral
16 -  SecurityGuard
32 -  RogueKonoko
64 -  Switzerland
128 -  SyndicateAccessory

00 1 unknown; always zero; maybe only a filler


<== Turret.BINA ==>


Main Page >> Oni Binary Data >> File types >> BINA >> Turret.BINA