XML talk:TXMP

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Revision as of 12:38, 23 October 2021 by Iritscen (talk | contribs)
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Unknown0010 flag

I Think that it was used by original Importer. Quote from SRC: "M3cTextureFlags_PixelType = (1 << 4), // only used when importing"
--Mai X (talk) 22:08, 17 September 2021 (CEST)

Power of 2

If I remember correctly power of 2 tex are required for onisplit Importing Levels. In some scenarios. Shrugs. --Paradox-01 (talk) 00:41, 13 October 2021

Neo thought that it was a bad idea to use non-power-of-two textures. See User_talk:Neo/Archive5. So he might have required them in OniSplit for importing levels (haven't tested this). Considering his expertise in the Motoko code, if he says that some hardware and software had trouble with non-p.o.t. textures then I'll have to believe him. I've added a cautionary note to the page about this. --Iritscen (talk) 14:38, 23 October 2021 (CEST)