OBD:File types/Character
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This is an overview of Oni's character data represented as a hierarchy of connected resources underneath ONCC. The "unnamed" files belong exclusively to a given ONCC or TRBS (sorta like private data), however duplicates can be detected and removed when the instance file is constructed.
Hierarchy
ONCC Oni Character Class
- TXMP Texture Map (character's shadow)
- ONCV Oni Character Variant (for randomized/upgraded appearance)
- ONCP Oni Character Particle Array (unnamed)
- ONIA Oni Character Impact Array (unnamed)
- TRBS Totoro Body Set
- TRMA Texture Map Array
- CBPM Character Body Part Material (unnamed)
- Mtrl Material (19 of those)
- CBPI Character Body Part Impacts (unnamed)
- Impt Impact Tree (3*19=57 of those; 3 for hit/blocked/killed)
- TRAC Totoro Animation Collection
- TRSC Screen (Aiming) Collection