OBD:File types/Character

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< OBD:File types
Revision as of 01:45, 6 December 2023 by Iritscen (talk | contribs) (converted list to use Template:Tree list)
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This is an overview of Oni's character data represented as a hierarchy of connected resources underneath ONCC. The "unnamed" files belong exclusively to a given ONCC or TRBS (sorta like private data), however duplicates can be detected and removed when the instance file is constructed.

Hierarchy

  • ONCC Oni Character Class
    • TXMP Texture Map (character's shadow)
    • ONCV Oni Character Variant (for randomized/upgraded appearance)
    • ONCP Oni Character Particle Array (unnamed)
    • ONIA Oni Character Impact Array (unnamed)
    • TRBS Totoro Body Set
      • TRCM Totoro Quaternion Body (5 of them, one for each level of detail) (unnamed)
        • TRGA Totoro Quaternion Body Geometry Array (unnamed)
          • M3GM Geometry (19, one for each bone's mesh data) (unnamed)
            • PNTA 3D Point Array (3D vertices) (unnamed)
            • VCRA 3D Vector Array (vertex normals) (unnamed)
            • VCRA 3D Vector Array (face normals) (unnamed)
            • TXCA Texture Coordinate Array (UVs) (unnamed)
            • IDXA Index Array (triangles as strips) (unnamed)
            • IDXA Index Array (face assignment) (unnamed)
        • TRTA Totoro Quaternion Body Translation Array (unnamed)
        • TRIA Totoro Quaternion Body Index Array (unnamed)
    • TRMA Texture Map Array
      • TXMP Texture Map (19, one for each bone)
        • TXMP Texture Map (environment mapping, if any)
    • CBPM Character Body Part Material (unnamed)
      • Mtrl Material (19 of those)
    • CBPI Character Body Part Impacts (unnamed)
      • Impt Impact Tree (3*19=57 of those; 3 for hit/blocked/killed)
    • TRAC Totoro Animation Collection
      • TRAC Totoro Animation Collection (inherited TRAC; either none or one)
      • TRAM Totoro Animation Sequence (specific animations; either none or many)
    • TRSC Screen (Aiming) Collection
      • TRAS Totoro Aiming Screen (one for standing, running, etc.)
        • TRAM Totoro Animation Sequence (set of keyframes for aiming screen)