OBD:WMDD

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ONI BINARY DATA
WMCL << Other file types >> WMM_
WMDD : WM (Window Menu) Dialog Data
switch to XML:WMDD page
Overview @ Oni Stuff
OBD.png


The image below shows the beginning of the file with the settings of the main window.


Wmdd all.gif


Offset Type Raw Hex Value Description
0x00 res_id 01 CE 09 00 1541 01541-dialog_mainmenu.WMDD
0x04 lev_id 01 00 00 00 0 level 0
0x08 char[256] Main Menu title of the dialog
0x00 int32 96 00 00 00 150 dialog ID (looked up by engine)
0x00 int32 01 00 00 00 1 window status flag; the following flags are possible (values in dec):


0 - hide the window (if you use that, you'll get a black screen and the orange mouse cursor; that means you can't quit Oni, so you have to reset your computer)

1 - show the window

2 - grey title (normaly it's black) + window fixed (you can't move the window)

4 - window fixed (you can't move the window)


0x00 int32 00 00 0 window design; it's a bitset; the following designs are possible (values in dec):


0 - nothing

1 - thin light blue border around the window

2 - thick light lila border around the window

4 - light lila title bar

8 - title (title bar required)

16 - "close"-button (title bar required)

32 - "restore"-button (title bar required)

64 - "minimize"-button (title bar required)


0x00 int32 01 00 1
0x00 int32 00 00 00 00 0
0x00 int32 80 02 640
0x00 int32 E0 01 480 height of the window
0x00 int32 06 00 00 00 6 array size
First element (black outline)
0x00 int32
0x00 int32
0x00 int32
0x00 int32
0x00 int32



Offset Type Raw Hex Value Description
0x00 char[256] New Game item text (or TXMB/TXMP name if class is 11)
0x100 int16 04 00 4 item class/type
0x102 int16 64 00 100 item ID (see below)
0x104 bool32 01 00 00 00 1 item status flags: 1 - visible
0x108 bool32 00 00 03 00 0x00030000
2^16 + 2^17
item style flags (same as above + 0x00020000 : show text)
0x10C int16 5E 01 350 x-position of the button (from the upper left corner of the window)
0x10E int16 E6 00 230 y-position of the button (from the upper left corner of the window)
0x110 int16 B4 00 180 x-dimension of the button (width)
0x112 int16 28 00 40 y-dimension of the button (height)
0x114 TSFF link 01 02 00 00 2 TSFF (00002-Tahoma.TSFF
0x118 int32 01 00 00 00 1 font option; the following options are possible:

00 - normal font
01 - bold font
02 - italic font

0x11C ARGB 00 7F FF FF #FF7F00, opaque font color
0x120 int16 00 00 0 font x-size (unused by Oni?)
0x124 int16 0A 00 10 font y-size (read by DCrText_SetFontInfo)
Dialog ID
Since Oni looks dialogs up by ID, changing them arbitrarily is not recommended.
Show/hide flag (0x10C)
A hidded/disabled window can't be activated from Oni, so if you hide the main menu, you'll have to shut down Oni from the Task Manager (or make it Blam ^^).
With "-noswitch", you can switch to other applications whenever the mouse pointer is visible in Oni.
Item IDs
64 - "new game" window
65 - "load game" window
66 - "options" window
67 - "quit" window
68 - "resume" window



ONI BINARY DATA
WMCL << Other file types >> WMM_
WMDD : WM (Window Menu) Dialog Data
Global file