Offset |
Type |
Raw Hex |
Value |
Description
|
0x00 |
res_id |
01 39 00 00 |
57 |
00057-level_3_part.PSpc
|
0x04 |
lev_id |
01 00 00 06 |
3 |
level 3
|
0x08 |
int16 |
00 00 |
0 |
x-coordinate of the first point on the texture
|
... |
... |
... |
... |
...
|
0x4E |
int16 |
00 00 |
0 |
y-coordinate of the last point on the texture
|
0x50 |
link |
01 38 00 00 |
0 |
link to 00056-h_03.TXMP
|
0x54 |
char[12] |
AD DE |
dead |
unused
|
It's something like a texture coordinate array. But it's a bit strange, because there are a lot of [0, 0] points in it. So I've no idea how Oni reads this data.