OBD:PSpc
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Offset | Type | Raw Hex | Value | Description |
---|---|---|---|---|
0x00 | res_id | 01 39 00 00 | 57 | 00057-level_3_part.PSpc |
0x04 | lev_id | 01 00 00 06 | 3 | level 3 |
0x08 | int16 | 00 00 | 0 | x-coordinate of the first point on the texture |
... | ... | ... | ... | ... |
0x4E | int16 | 00 00 | 0 | y-coordinate of the last point on the texture |
0x50 | link | 01 38 00 00 | 0 | link to 00056-h_03.TXMP |
0x54 | char[12] | AD DE | dead | unused |
It's something like a texture coordinate array. But it's a bit strange, because there are a lot of [0, 0] points in it. So I've no idea how Oni reads this data.
ONI BINARY DATA |
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PNTA << Other file types >> PSpL |
PSpc : Part Specification |
Message file |