AE:BIP: Difference between revisions

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!Download File
!Download File
|-
|-
|level0_final
|level0_Final
|[http://loser.oni2.net/Geyser_Level0.rar Available Here!]*
|[http://loser.oni2.net/Geyser_Level0.rar Available Here!]*
|-
|-
|level1_final
|level1_Final
|[http://loser.oni2.net/Geyser_Level1.rar Available Here!]
|[http://loser.oni2.net/Geyser_Level1.rar Available Here!]
|-
|-
|level2_final
|level2_Final
|Coming Soon
|Coming Soon
|-
|-
|level3_final
|level3_Final
|Coming Soon
|Coming Soon
|-
|-
|level4_final
|level4_Final
|Coming Soon
|Coming Soon
|-
|-
|level6_final
|level6_Final
|Coming Soon
|Coming Soon
|-
|-
|level8_final
|level8_Final
|Coming Soon
|Coming Soon
|-
|-
|level9_final
|level9_Final
|Coming Soon
|Coming Soon
|-
|-
|level10_final
|level10_Final
|Coming Soon
|Coming Soon
|-
|-
|level11_final
|level11_Final
|Coming Soon
|Coming Soon
|-
|-
|level12_final
|level12_Final
|Coming Soon
|Coming Soon
|-
|-
|level13_final
|level13_Final
|Coming Soon
|Coming Soon
|-
|-
|level14_final
|level14_Final
|Coming Soon
|Coming Soon
|-
|-
|level18_final
|level18_Final
|Coming Soon
|Coming Soon
|-
|-
|level19_final
|level19_Final
|[http://www.your_mom.oni2.net/Downloads/CompoundB.rar Available Here!]
|[http://www.your_mom.oni2.net/Downloads/CompoundB.rar Available Here!]
|}
|}


*technically, level0_final is not part of the project. Level0_final improves the overall game rather than a specific level, but it is awesome nonetheless. It allows AI to dash when unarmed and has improved particles.
*technically, level0_Final is not part of the project. Level0_final improves the overall game rather than a specific level, but it is awesome nonetheless. It allows AI to dash when unarmed and has improved particles.

Revision as of 02:42, 8 December 2005

The Binary Improvement Project

The main objective of the Binary Improvement Project (BIP) will be to make extremely script-er friendly versions of all the *.dat and *.raw files. We will fix up mistakes left by the original coders, add a "hurt" and a "death" trigger for each character, and improve the binaries altogether. Making it much easier to script for beginners and experts alike.

If you have a Hex Editor, an iron will, and want to help out, feel free to contribute your edited *.dat and *.raw files!

To read up on discussion on this topic, go here

Project Points

  • Improved AI
  • Easier to Script
  • Wider Range of Character Classes
  • AI endowed Konoko for all levels
  • Trigger Events
  • Better Ai Names
  • More Coming


Downloading

WARNING: HUGE FILES

THE BINARY IMPROVEMENT PROJECT
Level Download File
level0_Final Available Here!*
level1_Final Available Here!
level2_Final Coming Soon
level3_Final Coming Soon
level4_Final Coming Soon
level6_Final Coming Soon
level8_Final Coming Soon
level9_Final Coming Soon
level10_Final Coming Soon
level11_Final Coming Soon
level12_Final Coming Soon
level13_Final Coming Soon
level14_Final Coming Soon
level18_Final Coming Soon
level19_Final Available Here!
  • technically, level0_Final is not part of the project. Level0_final improves the overall game rather than a specific level, but it is awesome nonetheless. It allows AI to dash when unarmed and has improved particles.