BSL talk:Variables: Difference between revisions

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(Screenshots of bsl variables ingame)
 
m (localized images)
 
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:show_flags, ai2_showastar and am_show_filenames
:show_flags, ai2_showastar and am_show_filenames


http://edt.oni2.net/images/show_flags_astar_filenames.jpg
[[Image:show_flags, ai2_showastar, am_show_filenames.jpg]]


:env_show_leafnodes
:env_show_leafnodes


http://edt.oni2.net/images/show_leafnodes.jpg
[[Image:env_show_leafnodes.jpg]]


:env_show_octtree
:env_show_octtree


http://edt.oni2.net/images/show_octtree.jpg
[[Image:env_show_octtree.jpg]]


[[User:EdT|EdT]] 21:45, 4 February 2011 (UTC)
[[User:EdT|EdT]] 21:45, 4 February 2011 (UTC)
== laser_alpha ==
As I can see in SRC, this variable changes laser texture from '''non-transparent''' BGR555 <u>with</u> AdditiveBlend parameter to '''transparent''' ABGR4444 <u>without</u> AdditiveBlend.
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--[[User:Mai X|Mai X]] ([[User talk:Mai X|talk]]) 20:58, 4 July 2021 (CEST)
[[Category:BSL docs]]

Latest revision as of 02:14, 13 May 2022

Here are some screenshots of BSL variables from the Intel Oni.

show_flags, ai2_showastar and am_show_filenames

Show flags, ai2 showastar, am show filenames.jpg

env_show_leafnodes

Env show leafnodes.jpg

env_show_octtree

Env show octtree.jpg

EdT 21:45, 4 February 2011 (UTC)

laser_alpha

As I can see in SRC, this variable changes laser texture from non-transparent BGR555 with AdditiveBlend parameter to transparent ABGR4444 without AdditiveBlend.

--Mai X (talk) 20:58, 4 July 2021 (CEST)