Bungie West: Difference between revisions

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m (not sure that LeBel actually founded a studio, so let's not use that as an example)
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:''This article is about the satellite studio of Bungie which made Oni. For the company proper, see [[wikipedia:Bungie|Wikipedia's article]]. For a complete list of the specific names behind Oni, see the [[Credits]] page. For the list of companies associated with Oni, see [[Rights]].''
{{Hatnote|This article is about the satellite studio of Bungie which made Oni. For the company proper, see [[wp:Bungie|Wikipedia's article]]. For a complete list of the specific names behind Oni, see the [[Credits]] page. For the list of companies associated with Oni, see [[Rights]].}}
 
[[Image:Big brains equals huge game.jpg|thumb|left|227px|Ten key members of the Bungie West team (click for names).]]
{| border="0" cellpadding="5" cellspacing="0"
[[Image:Bungie West frontage.jpg|thumb|right|300px|The front of the San Jose office's building; taken by [[Harry]] when he [http://oni.bungie.org/special/ interviewed] the staff.]]
!width="20%"|
'''Bungie West''' refers to the West Coast studio that Bungie operated in San Jose, California from 1997 to 2001. Its first and last released game was [[Oni]], which it developed for Windows and Mac, and which Rockstar ported to the PS2. Bungie West was founded as a satellite studio staffed only with developers, and so they were mostly self-sufficient when it came to the actual development work. The [[music]], [[:Category:Promotional art|promo art]], and general business functions were handled by the main Bungie staff in Chicago. You can see a tour of Bungie West back in its short-lived glory days in [http://hl.udogs.net/files/Gaming/Bungie%20Related%20Movies/MWSF%202000/Bungie%20TV/MWSF%202000/bTV_day2_big.mov this tour video] (180 MB) from 2000, guided by Dave Dunn, one of Oni's level architects.
!width="60%"|
{{clearall}}
!width="20%"|
==The lesser-known Bungie West==
|-
[[Image:Bungie_West_Cupertino.jpg|thumb|right|300px|The first address ever given for Bungie West.]]
| [[Image:Big brains equals huge game.jpg|thumb|left|227px|Ten key members of the Bungie West team (click for names).]]
Though the common understanding is that Bungie West started operations in 1997, the first mention of Bungie West goes back to March of 1996, in a Usenet post by Eric Klein, Jr. Klein had been hired away from Apple Computer by Bungie to run the new Bungie Publishing label, which licensed Bungie technology to other companies, and published other developers' games, such as [[wp:Pangea Software|Weekend Warrior]] and [[wp:Abuse (video game)|Abuse]].
| '''Bungie West''' refers to the West Coast studio that Bungie operated in San Jose, California from 1997 to 2001. Its first and last released game was [[Oni]], which it developed for Windows and the Mac OS, and which Rockstar ported to the PS2. Bungie West was founded as a satellite studio staffed only with developers, and so they were mostly self-sufficient when it came to the actual development work. The [[music]], [[:Category:Promotional art|promo art]], and general business functions were handled by the main Bungie staff in Chicago.
|[[Image:Bungie West frontage.jpg|thumb|right|300px|The front of the San Jose office's building; taken by [[Harry]] when he [http://oni.bungie.org/special/ interviewed] the staff.]]
|-
| colspan="2"|Though the common understanding is that Bungie West started operations in 1997, the first mention of Bungie West goes back to March of 1996, in a Usenet post by Eric Klein, Jr. Klein had been hired away from Apple Computer by Bungie to run the new Bungie Publishing label, which licensed Bungie technology to other companies, and published other developer's games, such as "Weekend Warrior" and "Abuse". Reluctant to move to Chicago, Klein supposedly convinced Bungie to open an office on the West Coast. His Usenet post's signature gave the location "Bungie Software Products, West Coast Office, 1048 Bubb Road, Suite B, Cupertino, CA 95014", although there is no evidence that anyone else worked with him at this location; today, the address appears to be a residential neighborhood 10 minutes from Apple, which is also located in Cupertino. (Klein would leave Bungie in 1998.)
| [[Image:Bungie_West_Cupertino.jpg|thumb|right|272px|The first address given for Bungie West.]]
|-
| colspan="2"|On April 22, 1997, Bungie filed as a business entity in California and began hiring new employees; at this time, the address given for mailing résumés was c/o Brent Pease at "Bungie Software, 1150 S. Bascom Ave., Suite 27, San Jose, CA 95128". Thus it appears that the "real" Bungie West did in fact start in 1997, and only ever operated in San Jose (to be exact, Bungie West was in a suburb west of San Jose known as Campbell, which is only a few miles east of Cupertino).
 
On June 19, 2000, it was announced that Bungie had been sold to Microsoft. As the majority of the work on Oni for Windows and Mac came to a close in the fall of 2000, some Bungie West personnel began moving to Bungie's new location in Microsoft's office complex in Redmond, Washington, while some employees went to other studios, or formed their own. Today, Bungie's sole office is in Kirkland, Washington (since the separation from MS in 2007), and a few of the men and women behind Oni still work there; the list of those names is found in the footnotes to the article on [[Oni]].
| [[Image:Bungie_West_San_Jose.jpg|thumb|right|272px|The location of the Bungie West studio.]]
|-
| colspan="3"| You can see a tour of Bungie West back in its short-lived glory days in [http://hl.udogs.net/files/Gaming/Bungie%20Related%20Movies/MWSF%202000/Bungie%20TV/MWSF%202000/bTV_day2_big.mov this tour video] from 2000, guided by Dave Dunn, one of Oni's level architects.
|}
 
 
 
 
 


Reluctant to move to Chicago, Klein convinced Bungie to open an office on the West Coast. His Usenet post's signature gave the location "Bungie Software Products, West Coast Office, 1048 Bubb Road, Suite B, Cupertino, CA 95014", although there is no evidence that anyone else worked with him at this location; today, the address appears to be a residential neighborhood 10 minutes from Apple, which is also located in Cupertino. (Klein would leave Bungie in 1998.)


==The real Bungie West==
[[Image:Bungie_West_San_Jose.jpg|thumb|right|300px|The location of the Bungie West studio.]]
On April 22, 1997, Bungie filed as a business entity in California and began hiring new employees; at this time, the address for mailing résumés was "Bungie Software, 1150 S. Bascom Ave., Suite 27, San Jose, CA 95128". Thus it appears that the "real" Bungie West did in fact start in 1997, and only ever operated in San Jose. Since its first employees, Brent Pease and Michael Evans, were hired away from Apple like Klein was, it's not surprising that Bungie West's San Jose location is only several miles east of Cupertino.
[[Image:San Jose, Cupertino, and Campbell.jpg|thumb|right|300px|The towns surrounding the studio (marked with a star).]]
Though the street address is definitively listed as being in San Jose, a neighboring suburban town called Campbell almost encompasses the location of Bungie West's former office, as seen in the map to the right. One developer stated privately that Bungie West was actually in Campbell, and that this was the basis of the name of Konoko's weapon, the Campbell Equalizer, but there are [[Easter eggs#Developer names|other possibilities]].


==Closing and relocation==
On June 19, 2000, it was announced that Bungie had been sold to Microsoft. As the majority of the work on Oni for Windows and Mac came to a close in the fall of 2000, some Bungie West personnel began moving to [https://web.archive.org/web/20121018002238/http://seattletimes.com/html/businesstechnology/2003928945_bungie06.html Bungie's new location], Microsoft's Millennium office complex in Redmond, Washington, while some employees went to other studios or formed their own. In 2005, Bungie moved out of the Redmond offices [https://web.archive.org/web/20050324160959/http://www.kingcountyjournal.com/sited/story/html/202048 into a building in Kirkland], a suburb between Seattle and Redmond.


In 2007, Bungie [https://web.archive.org/web/20121018002238/https://www.seattletimes.com/html/businesstechnology/2003928945_bungie06.html separated from Microsoft] and expanded their Kirkland office. Then in 2010 they [https://web.archive.org/web/20100801201152/https://www.bungie.net/News/content.aspx?type=topnews&link=BWU_073010 moved to neighboring Bellevue], just south of Kirkland. Further growth in the studio led to [https://www.geekwire.com/2021/bungie-inks-lease-two-floors-downtown-seattle-tower-room-300-employees/ opening a second office] in Seattle in 2021. Very few of the men and women behind Oni still work at Bungie; the list of their names is found at the end of the [[Oni]] article.


[[Category:Oni history]]
[[Category:Oni history]]

Latest revision as of 04:49, 8 December 2022

This article is about the satellite studio of Bungie which made Oni. For the company proper, see Wikipedia's article. For a complete list of the specific names behind Oni, see the Credits page. For the list of companies associated with Oni, see Rights.
Ten key members of the Bungie West team (click for names).
The front of the San Jose office's building; taken by Harry when he interviewed the staff.

Bungie West refers to the West Coast studio that Bungie operated in San Jose, California from 1997 to 2001. Its first and last released game was Oni, which it developed for Windows and Mac, and which Rockstar ported to the PS2. Bungie West was founded as a satellite studio staffed only with developers, and so they were mostly self-sufficient when it came to the actual development work. The music, promo art, and general business functions were handled by the main Bungie staff in Chicago. You can see a tour of Bungie West back in its short-lived glory days in this tour video (180 MB) from 2000, guided by Dave Dunn, one of Oni's level architects.

The lesser-known Bungie West

The first address ever given for Bungie West.

Though the common understanding is that Bungie West started operations in 1997, the first mention of Bungie West goes back to March of 1996, in a Usenet post by Eric Klein, Jr. Klein had been hired away from Apple Computer by Bungie to run the new Bungie Publishing label, which licensed Bungie technology to other companies, and published other developers' games, such as Weekend Warrior and Abuse.

Reluctant to move to Chicago, Klein convinced Bungie to open an office on the West Coast. His Usenet post's signature gave the location "Bungie Software Products, West Coast Office, 1048 Bubb Road, Suite B, Cupertino, CA 95014", although there is no evidence that anyone else worked with him at this location; today, the address appears to be a residential neighborhood 10 minutes from Apple, which is also located in Cupertino. (Klein would leave Bungie in 1998.)

The real Bungie West

The location of the Bungie West studio.

On April 22, 1997, Bungie filed as a business entity in California and began hiring new employees; at this time, the address for mailing résumés was "Bungie Software, 1150 S. Bascom Ave., Suite 27, San Jose, CA 95128". Thus it appears that the "real" Bungie West did in fact start in 1997, and only ever operated in San Jose. Since its first employees, Brent Pease and Michael Evans, were hired away from Apple like Klein was, it's not surprising that Bungie West's San Jose location is only several miles east of Cupertino.

The towns surrounding the studio (marked with a star).

Though the street address is definitively listed as being in San Jose, a neighboring suburban town called Campbell almost encompasses the location of Bungie West's former office, as seen in the map to the right. One developer stated privately that Bungie West was actually in Campbell, and that this was the basis of the name of Konoko's weapon, the Campbell Equalizer, but there are other possibilities.

Closing and relocation

On June 19, 2000, it was announced that Bungie had been sold to Microsoft. As the majority of the work on Oni for Windows and Mac came to a close in the fall of 2000, some Bungie West personnel began moving to Bungie's new location, Microsoft's Millennium office complex in Redmond, Washington, while some employees went to other studios or formed their own. In 2005, Bungie moved out of the Redmond offices into a building in Kirkland, a suburb between Seattle and Redmond.

In 2007, Bungie separated from Microsoft and expanded their Kirkland office. Then in 2010 they moved to neighboring Bellevue, just south of Kirkland. Further growth in the studio led to opening a second office in Seattle in 2021. Very few of the men and women behind Oni still work at Bungie; the list of their names is found at the end of the Oni article.