OBD:BINA: Difference between revisions

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http://www.fh-eberswalde.de/user/dkriesch/onistuff/images/bina_all.gif
http://www6.fh-eberswalde.de/user/dkriesch/onistuff/images/bina_all.gif





Revision as of 16:30, 16 February 2006

Main Page >> Oni Binary Data >> File types >> BINA


<== BINA ==>
Binary data - Start file


bina_all.gif


Hex Translation Meaning
01 67 23 00 9063 09063-CJBOCharacter.BINA
01 00 00 06 3 level 3
34 8B 00 00 35636 This is the size of the part in the raw file in bytes.
40 DD E4 00 E4 DD 40 At this line begins the part in the raw file.
AD DE dead not used


The following table shows the raw file parts of the different BINA files. The crosses show which BINA are present in what level.


BINA file \ Level 0 1 2 3 4 6 8 9 10 11 12 13 14 18 19
3D-Particles X                            
Combat X                            
Impact_Effects X                            
Melee_Profile X                            
DBAS (unknown) X                            
Texture_Materials X                            
Character   X X X X X X X X X X X X X X
Console   X X X X X X X X X     X X X
Door   X X X X X X X X X X X X X X
Flag   X X X X X X X X X X X X X X
Furniture   X X X X X X X X X X X X X X
Neutral   X X X X X X X X X X X X X X
Particle   X X X X X X X X X X X X X X
Patrol_Path   X X X X X X X X X X X X X X
PowerUp   X X X X X X X X X X X X X X
Sound   X X X X X X X X X X X X X X
Trigger_Volume   X X X X X X X X X X X X X X
Trigger   X X     X X     X   X X X X
Turret     X       X     X   X X X X
Weapon       X     X X X X X     X X



<== BINA ==>


Main Page >> Oni Binary Data >> File types >> BINA