OBD:ONSK: Difference between revisions

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m (ARGB possibility)
mNo edit summary
Line 45: Line 45:
| BGCOLOR="#00FF00" | 01 10 25 00
| BGCOLOR="#00FF00" | 01 10 25 00
| 9488
| 9488
| ALIGN=LEFT | planet 1? sunset_sun.[[OBD:TXMP|TXMP]] in level2 and level3, not used otherwise
| ALIGN=LEFT | planet 1? sunset_sun.[[OBD:TXMP|TXMP]] in level2 and level3, not used elsewhere
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
| BGCOLOR="#00FF00" | 00 00 00 00
| BGCOLOR="#00FF00" | 00 00 00 00
Line 101: Line 101:
| BGCOLOR="#00FFFF" | 01 00 00 00
| BGCOLOR="#00FFFF" | 01 00 00 00
| 0
| 0
| ALIGN=LEFT | unknown, 1 if sun is present, 0 otherwise
| ALIGN=LEFT | non-zero enables display of sun
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
| BGCOLOR="#FF00FF" | FF FF FF FF
| BGCOLOR="#FF00FF" | FF FF FF FF
Line 109: Line 109:
| BGCOLOR="#FFC8C8" | 00 00 80 3F
| BGCOLOR="#FFC8C8" | 00 00 80 3F
| 1.000000
| 1.000000
| ALIGN=LEFT | unknown, 1 if sun is present, DEAD otherwise
| ALIGN=LEFT | U-scaling of sun (1 is tiny, 100 is "normal")
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
| BGCOLOR="#FFFFC8" | AD DE
| BGCOLOR="#FFFFC8" | AD DE
Line 117: Line 117:
| BGCOLOR="#C8FFC8" | 00 00 80 3F
| BGCOLOR="#C8FFC8" | 00 00 80 3F
| 1.000000
| 1.000000
| ALIGN=LEFT | unknown, 1 if sun is present, DEAD otherwise
| ALIGN=LEFT | V-scaling of sun (1 is tiny, 100 is "normal")
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
| BGCOLOR="#C8FFFF" | AD DE
| BGCOLOR="#C8FFFF" | AD DE
Line 125: Line 125:
| BGCOLOR="#FFC8FF" | 00 00 00 00
| BGCOLOR="#FFC8FF" | 00 00 00 00
| 0.000000
| 0.000000
| ALIGN=LEFT | unknown, 0 if sun is present, DEAD otherwise
| ALIGN=LEFT | elevation of sun, in radians
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
| BGCOLOR="#FFC800" | AD DE
| BGCOLOR="#FFC800" | AD DE
Line 133: Line 133:
| BGCOLOR="#C800C8" | 00 00 00 00
| BGCOLOR="#C800C8" | 00 00 00 00
| 0.000000
| 0.000000
| ALIGN=LEFT | unknown, 0 if sun is present, DEAD otherwise
| ALIGN=LEFT | azimuth of sun, in radians
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
| BGCOLOR="#C87C64" | AD DE
| BGCOLOR="#C87C64" | AD DE
Line 169: Line 169:
:*1 (never used)
:*1 (never used)
:*5 (first one always lensflare02, other 4 never used)
:*5 (first one always lensflare02, other 4 never used)
;Sun fields
;Issues with the sun
:Those are present whenever the sun TXMP is linked to at 0x20
:After upscaling and positioning the sun, two bugs remain:
:*int at 0x58: 1 if there's a sun, 0 otherwise (maybe a flag)
:*the sun texture is rotated 90° counter-clockwise
:*float at 0x60: 1 if there's a sun, missing otherwise
:*the sun isn't occluded by anything at all :(
:*float at 0x80: 1 if there's a sun, missing otherwise
:*float at 0xA0: 0 if there's a sun, missing otherwise
:*float at 0xC0: 0 if there's a sun, missing otherwise
;Original ONSK
;Original ONSK
*afternoon (level 1)
*afternoon (level 1)
Line 181: Line 178:
*crapsky (level 19)
*crapsky (level 19)
*night (all the other levels except level 13, which has no ONSK)
*night (all the other levels except level 13, which has no ONSK)
All ONSK are identical apart from the sun fields (see above) and the skybox textures.
All ONSK are identical apart from the sun stuff (see above) and the skybox textures.


----
----
{{OBD_File_Footer|type=ONSK|prev=ONSA|next=ONTA|name=Oni Sky Class}}
{{OBD_File_Footer|type=ONSK|prev=ONSA|next=ONTA|name=Oni Sky Class}}

Revision as of 18:07, 27 April 2007

ONI BINARY DATA
ONSA << Other file types >> ONTA
ONSK : Oni Sky Class
switch to XML:ONSK page
Overview @ Oni Stuff
OBD.png

onsk_all.gif


Hex Translation Meaning
01 C3 03 00 963 00963-sunset.ONSK
01 00 00 06 3 level 3
01 0D 25 00 9485 skybox top: 09485-sunset_top.TXMP
01 0E 25 00 9486 skybox left: 09486-sunset_left.TXMP
01 0F 25 00 9487 skybox right: 09487-sunset_right.TXMP
01 0C 25 00 9484 skybox front: 09484-sunset_front.TXMP
01 0B 25 00 9483 skybox back: 09483-sunset_back.TXMP
00 00 00 00 0 skybox bottom: TXMP link, never used
01 10 25 00 9488 planet 1? sunset_sun.TXMP in level2 and level3, not used elsewhere
00 00 00 00 0 planet 2? TXMP link, never used
00 00 00 00 0 planet 3? TXMP link, never used
00 00 00 00 0 planet 4? TXMP link, never used
00 00 00 00 0 planet 5? TXMP link, never used
00 00 00 00 0 planet 6? TXMP link, never used
00 00 00 00 0 planet 7? TXMP link, never used
00 00 00 00 0 planet 8? TXMP link, never used
00 00 00 00 0 some other TXMP, never used
01 11 25 00 9489 flare 1? always lensflare02.TXMP
00 00 00 00 0 flare 2? TXMP link, never used
00 00 00 00 0 flare 3? TXMP link, never used
00 00 00 00 0 flare 4? TXMP link, never used
00 00 00 00 0 flare 5? TXMP link, never used
01 00 00 00 0 non-zero enables display of sun
FF FF FF FF unknown unknown, always the same; either -1 or opaque white (ARGB)
00 00 80 3F 1.000000 U-scaling of sun (1 is tiny, 100 is "normal")
AD DE dead not used
00 00 80 3F 1.000000 V-scaling of sun (1 is tiny, 100 is "normal")
AD DE dead not used
00 00 00 00 0.000000 elevation of sun, in radians
AD DE dead not used
00 00 00 00 0.000000 azimuth of sun, in radians
AD DE dead not used
00 00 80 40 4.000000 unknown, always te same
00 00 80 3F 1.000000 unknown, always te same
00 00 00 00 0.000000 unknown, always te same
45 00 00 00 69 unknown, always te same
01 00 00 00 1 unknown, always te same
AD DE dead not used
TXMP links
According to the swapcode table, the 20 links are in fact 4 groups:
  • 6 (skybox, bottom one is never used)
  • 8 (only first one is ever used (sun))
  • 1 (never used)
  • 5 (first one always lensflare02, other 4 never used)
Issues with the sun
After upscaling and positioning the sun, two bugs remain:
  • the sun texture is rotated 90° counter-clockwise
  • the sun isn't occluded by anything at all :(
Original ONSK
  • afternoon (level 1)
  • sunset (level 2 and 3)
  • crapsky (level 19)
  • night (all the other levels except level 13, which has no ONSK)

All ONSK are identical apart from the sun stuff (see above) and the skybox textures.


ONI BINARY DATA
ONSA << Other file types >> ONTA
ONSK : Oni Sky Class
[[OBD:File types/{{{family}}}|{{{family}}} file]]