OBD:Oni Binary Data: Difference between revisions

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(adding ONK, moving Oni Trainer to where it belong)
(linking to pages which give better introduction to modding; finally acknowledging that we do not document Oni's runtime memory here)
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The '''OBD''' namespace is devoted to documenting Oni's static binary resources (DAT, RAW, and SEP files), as well as runtime variables and processes, as reverse-engineered by dedicated members of the fan community. Needless to say, this is a highly technical area of the wiki, and knowledge of topics such as [[wikipedia:Hexadecimal|hexadecimals]] and [[wikipedia:Endianness|endians]] is a prerequisite. This database's information has been used by modders in such [[:Category:Modding projects|projects]] as:
:''If you want an introduction to modding that starts from square one, you should read [[Modding Oni]].''
:''You should start with [[XML]] if you understand the general workings of game engines and want a more friendly introduction to each type of game data.''
 
The '''OBD''' namespace is devoted to documenting Oni's static binary resources (.dat/.raw(/.sep) files), as reverse-engineered by dedicated members of the fan community. Needless to say, this is a highly technical area of the wiki, and knowledge of topics such as [[wikipedia:Hexadecimal|hexadecimals]] and [[wikipedia:Endianness|endians]] is a prerequisite.
 
This database's information has been used by modders in such [[:Category:Modding projects|projects]] as:


* [[Anniversary_Edition|The Seventh Anniversary Edition]]
* [[Anniversary_Edition|The Seventh Anniversary Edition]]
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==Oni Binary Data Sections==
==Oni Binary Data Sections==
*[[OBD:Final.raw|Explanation of RAW files]]
*[[OBD:Final.raw|Explanation of .raw files]]
[[Image:OBD.png|right|thumb|When browsing the database, clicking this image brings you back here.]]
[[Image:OBD.png|right|thumb|When browsing the database, clicking this image brings you back here.]]
* [[OBD:File types|File types in Oni's DAT/RAW archives]]
* [[OBD:File types|File types in Oni's data]]


===External Links===
===External Links===
*[http://ssg.oni2.net ssg's Oni Stuff] (first DAT/RAW database ever)
*[http://ssg.oni2.net ssg's Oni Stuff] (first .dat/.raw database ever)


{{OBD}}
{{OBD}}

Revision as of 13:18, 5 April 2014

If you want an introduction to modding that starts from square one, you should read Modding Oni.
You should start with XML if you understand the general workings of game engines and want a more friendly introduction to each type of game data.

The OBD namespace is devoted to documenting Oni's static binary resources (.dat/.raw(/.sep) files), as reverse-engineered by dedicated members of the fan community. Needless to say, this is a highly technical area of the wiki, and knowledge of topics such as hexadecimals and endians is a prerequisite.

This database's information has been used by modders in such projects as:

The knowledge documented here was also used to develop modding tools such as:

Oni Binary Data Sections

When browsing the database, clicking this image brings you back here.

External Links