OBD:TRAM/raw0x1C: Difference between revisions

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m (12 byte size)
m (design)
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[[Main Page]] >> [[OBD:Oni Binary Data|Oni Binary Data]] >> [[OBD:File types|File Types]] >> [[OBD:TRAM|TRAM File]] >> motion blur part
<CENTER>[[OBD:TRAM/raw0x18|damage part]] &nbsp;<<&nbsp; '''[[OBD:TRAM|TRAM]] - motion blur part''' &nbsp;>>&nbsp; [[OBD:TRAM/raw0x20|shortcut part]]</CENTER>
 
 
This part belongs to the 01865-KONCOMpunch_heavy.TRAM file.
 
 
[[image:tram_r05.gif]]
 
 
{{Table}}
{{OBDth}}
{{OBDtrBK}}
{{OBDtr| 0x00 | bitset32 |FFC8C8| 7E F9 07 00 | 126, 249, 7, 0 | blur bones; the following bits are possible:
 
 
:0x'''01'''000000 - pelvis
:0x'''02'''000000 - left thigh
:0x'''04'''000000 - left calf
:0x'''08'''000000 - left foot
:0x'''10'''000000 - right thigh
:0x'''20'''000000 - right calf
:0x'''40'''000000 - right foot
:0x'''80'''000000 - mid
:0x00'''01'''0000 - chest
:0x00'''02'''0000 - neck
:0x00'''04'''0000 - head
:0x00'''08'''0000 - left shoulder
:0x00'''10'''0000 - left arm
:0x00'''20'''0000 - left wrist
:0x00'''40'''0000 - left fist
:0x00'''80'''0000 - right shoulder
:0x0000'''01'''00 - right arm
:0x0000'''02'''00 - right wrist
:0x0000'''04'''00 - right fist


<CENTER>[[OBD:TRAM/raw0x18|<==]] <FONT SIZE=5>TRAM - motion blur part</FONT> [[OBD:TRAM/raw0x20|==>]]</CENTER>


This part belongs to the 01865-KONCOMpunch_heavy.TRAM file. It is 12 bytes long (bold).
----
:
{|cellspacing=0
{{HexRow|0x00|
|'''7E|'''F9|'''07|'''00|'''05|'''00|'''30|'''00|'''06|'''7F|'''01|'''0C|4D|70|75|6E|
|FF|FF|FF|FF|FF|FF|00|00|C8|FF|FF|FF|FF|FF|FF|FF|
|00|00|00|00|FF|FF|FF|FF|FF|C8|FF|FF|FF|FF|FF|FF|
|00|00|00|00|00|00|00|00|FF|FF|C8|FF|FF|FF|FF|FF|
}}
}}
{{HexRow|0x10|
{{OBDtr| 0x04 | int16    |FFFFC8| 05 00       | 5             | start frame }}
|63|68|5F|68|65|61|76|79|2E|61|6E|64|00|54|A1|40|
{{OBDtr| 0x06 | int16    |FFFFC8| 30 00       | 48             | stop frame}}
}}
{{OBDtr| 0x08 | int8    |C8FFC8| 06         | 6             | lifetime in frames }}
|}
{{OBDtr| 0x09 | int8    |C8FFC8| 7F          | 127           | initial transparency }}
:
{{OBDtr| 0x0A | int8    |C8FFC8| 01         | 1             | frame interval - blur will be added each "frame interval" frames }}
----
{{OBDtr| 0x0B | int8    |C8FFC8| 0C          | 12            | unknwon; maybe trailing in frames? }}
:{{Table}}
{{OBD_Table_Header}}
|- ALIGN=CENTER VALIGN=TOP
| 0x00 || long || BGCOLOR="#FF0000" | 7E&nbsp;F9 07 00 || 0x0007f97e || ALIGN=LEFT | blur bones bitset - see [[OBD:TRAM|TRAM]] "used parts" and "replaced parts" fields for legend
|- ALIGN=CENTER VALIGN=TOP
| 0x04 || short || BGCOLOR="#FFFF00" | 05 00 || 5 ||  ALIGN=LEFT | start frame
|- ALIGN=CENTER VALIGN=TOP
| 0x06 || short || BGCOLOR="#00FF00" | 30 00 || 48 || ALIGN=LEFT | stop frame
|- ALIGN=CENTER VALIGN=TOP
| 0x08 || byte || BGCOLOR="#C8FFFF" | 06 || 6 || ALIGN=LEFT | lifetime
|- ALIGN=CENTER VALIGN=TOP
| 0x09 || byte || BGCOLOR="#FFC8FF" | 7f || 127 || ALIGN=LEFT | initial transparency
|- ALIGN=CENTER VALIGN=TOP
| 0x0a || byte || BGCOLOR="#FFFFC8" | 01 || 1 || ALIGN=LEFT | frame interval - blur will be added each "frame interval" frames
|}
|}


<HR>
<CENTER>[[OBD:TRAM/raw0x18|<==]] <B>TRAM - motion blur part</B> [[OBD:TRAM/raw0x20|==>]]</CENTER>
<HR>


[[Main Page]] >> [[OBD:Oni Binary Data|Oni Binary Data]] >> [[OBD:File types|File Types]] >> [[OBD:TRAM|TRAM File]] >> motion blur part
<CENTER>[[OBD:TRAM/raw0x18|damage part]] &nbsp;<<&nbsp; '''[[OBD:TRAM|TRAM]] - motion blur part''' &nbsp;>>&nbsp; [[OBD:TRAM/raw0x20|shortcut part]]</CENTER>

Revision as of 12:25, 13 September 2007

damage part  <<  TRAM - motion blur part  >>  shortcut part


This part belongs to the 01865-KONCOMpunch_heavy.TRAM file.


Tram r05.gif


Offset Type Raw Hex Value Description
First element (black outline)
0x00 bitset32 7E F9 07 00 126, 249, 7, 0 blur bones; the following bits are possible:


0x01000000 - pelvis
0x02000000 - left thigh
0x04000000 - left calf
0x08000000 - left foot
0x10000000 - right thigh
0x20000000 - right calf
0x40000000 - right foot
0x80000000 - mid
0x00010000 - chest
0x00020000 - neck
0x00040000 - head
0x00080000 - left shoulder
0x00100000 - left arm
0x00200000 - left wrist
0x00400000 - left fist
0x00800000 - right shoulder
0x00000100 - right arm
0x00000200 - right wrist
0x00000400 - right fist


0x04 int16 05 00 5 start frame
0x06 int16 30 00 48 stop frame
0x08 int8 06 6 lifetime in frames
0x09 int8 7F 127 initial transparency
0x0A int8 01 1 frame interval - blur will be added each "frame interval" frames
0x0B int8 0C 12 unknwon; maybe trailing in frames?


damage part  <<  TRAM - motion blur part  >>  shortcut part