OBD:Versions: Difference between revisions

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(throwing in the Russian version)
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|10,079,684<br>32,815,328||12:49:34<br>12:49:32
|10,079,684<br>32,815,328||12:49:34<br>12:49:32
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|8,879,768<br>30,825,856||12:50:30<br>12:50:28
|<u>8,879,768</u><br>30,825,856||12:50:30<br>12:50:28
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|5,149,398<br>34,199,136||12:51:14<br>‏‎12:51:14
|<u>5,149,398</u><br>34,199,136||12:51:14<br>‏‎12:51:14
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|'''10,039,427'''<br>41,758,912||‏‎12:52:20<br>‏‎12:52:18
|'''10,039,427'''<br>41,758,912||‏‎12:52:20<br>‏‎12:52:18
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|'''10,190,295'''<br>37,197,088||12:53:32<br>‏‎12:53:30
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|11,276,307<br>44,215,840||12:55:06<br>12:55:04
|<u>11,276,307</u><br>44,215,840||12:55:06<br>12:55:04
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Revision as of 13:15, 22 September 2022


Windows

There are nine documented versions of Oni's game data for Windows, not including the demo (eight language versions, plus the UK/US variant).

Listed below are the sizes of the game data files (.dat/.raw) along with their creation times (or rather the times when they were last modified).

  • A completion time preceded by "=" indicates that the .raw file was completed (last written to) less than a second before the corresponding .dat.
  • (Depending on the OS and/or DST setting at the time of the installation, the time stamps quoted below may vary, typically by ±1 hour).
  • A completion time marked in bold is the same as for the original US version, and indicates 100% identical resources (typically .raw).
  • A file size marked in bold is the same as for the original US version, and indicates a lack of structural deviations in the game data.
  • A file size marked in bold italic is the same as for the UK English version (if different from US), likewise indicating similar structure.
  • An underlined file size is the same as for the French version (if different from US and UK English), also indicating similar structure.
  • A bold underlined file size is much larger than for other versions (this occurs only for the Japanese level0_Final.dat, due to fonts).

N.B. Game data aside, there are at least two distributions of the UK version, with an Oni.exe that either does or doesn't check for the CD - but accepts extended ASCII text in both cases (unlike the original US engine).
N.B. The Chinese localizers edited the .dat files in-place and left the .raw files unchanged (except for level0_Final.raw, also edited in-place). This is why all the file sizes match and the .raw files are 100% identical.

Mac