OBD talk:TRAS: Difference between revisions

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:OOO
:OOO
:O
:O
{{OBD}}

Latest revision as of 17:18, 4 May 2022

Here's an overview.

Original TRAS fall into six groups
  • 90° left/right, 60° up/down, 3x3 keyframes
  • 45° left/right, 60° up/down, 5x3 keyframes
  • 45° left/right, 60° up, 30° down, 5x3 keyframes
  • 60° left/right, 60° up, 0° down, 3x2 keyframes
  • 45° left/right, 30° up/down, 3x3 keyframes
  • 90° left/right, 60° up, 30° down, 3x3 keyframes

Below is a listing of the 6 groups.


KONCOMaim_screen_stand.TRAS
KONOKOaim_screen_stand.TRAS
KONOKOaim_screen_crouch.TRAS
KONPISaim_screen_run.TRAS
KONPISaim_screen_stand.TRAS
KONPISaim_screen_ss_lt.TRAS
KONPISaim_screen_ss_rt.TRAS
KONPISaim_screen_crouch.TRAS
STRRIFaim_screen_crouch_r.TRAS
STRPISaim_screen_crouch_r.TRAS
STRPISaim_screen_run.TRAS
STRPISaim_screen_stand.TRAS
STRPISaim_screen_ss_lt.TRAS
STRPISaim_screen_ss_rt.TRAS
STRPISaim_screen_crouch.TRAS
STRIKEaim_screen_stand.TRAS
STRPISaim_screen_run_bk.TRAS
COMPISaim_screen_stand.TRAS
COMPISaim_screen_crouch.TRAS
COMRIFaim_screen_stand.TRAS
COMRIFaim_screen_crouch_r.TRAS
NINPISaim_screen_stand.TRAS
NINPISaim_screen_run.TRAS
NINPISaim_screen_run_bk.TRAS
NINPISaim_screen_ss_lt.TRAS
NINPISaim_screen_ss_rt.TRAS
NINPISaim_screen_crouch.TRAS
NINRIFaim_screen_crouch_r.TRAS
MURCOMaim_screen_stand.TRAS
TANPISaim_screen_stand.TRAS
TANPISaim_screen_crouch.TRAS
REDCOMaim_screen_stand.TRAS
  • 90° left or right (1 extra column of keyframes for each)
  • 60° up or down (1 extra row of keyframes for each)

9 (+1) keyframes in the TRAM

OOO
OOO
OOO
O

KONRIFaim_screen_stand.TRAS
KONRIFaim_screen_crouch.TRAS
KONRIFaim_screen_run.TRAS
STRRIFaim_screen_stand.TRAS
STRRIFaim_screen_run.TRAS
NINRIFaim_screen_stand.TRAS
NINRIFaim_screen_run.TRAS
  • 45° left or right (2 extra columns of keyframes for each)
  • 60° up or down (1 extra row of keyframes for each)

15 (+1) keyframes in the TRAM

OOOOO
OOOOO
OOOOO
O

STRRIFaim_screen_crouch.TRAS
COMRIFaim_screen_crouch.TRAS
  • 45° left or right (2 extra columns of keyframes for each)
  • 60° up (1 extra row of keyframes)
  • 30° down (1 extra row of keyframes)

15 (+1) keyframes in the TRAM

OOOOO
OOOOO
OOOOO
O

STRPISaim_screen_prone.TRAS
  • 60° left or right (1 extra column of keyframes for each)
  • 60° up (1 extra row of keyframes)
  • 0° down (no extra row of keyframes)

6 (+1) keyframes in the TRAM

OOO
OOO
O

STRRIFaim_screen_prone.TRAS
  • 45° left or right (1 extra column of keyframes for each)
  • 30° up or down (1 extra row of keyframes for each)

9 (+1) keyframes in the TRAM

OOO
OOO
OOO
O

NINRIFaim_screen_crouch.TRAS
  • 90° left or right (1 extra column of keyframes for each)
  • 60° up (1 extra row of keyframes)
  • 30° down (1 extra row of keyframes)

9 (+1) keyframes in the TRAM

OOO
OOO
OOO
O