OniGalore:Current events: Difference between revisions

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(removing something else I did ^_^)
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!WIKI WORK IS FUN!
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!ENOUGH FOR A JOKE OR TWO<br>THEN IT GETS BORING
!ENOUGH FOR A JOKE OR TWO<br>THEN IT GETS BORING
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{{Hatnote|If you're not familiar with wikis, see [[OniGalore:About]]. If you're not confident about editing a wiki, see [[Help:Editing]].}}
Here are some ongoing projects, and ideas for projects, on the wiki. Whatever in this list looks interesting to you, feel free to tackle it, even if you only have a little time here and there. However, if you are leaving a project half-done until you can resume it, please note this under the item in the list. Thanks for whatever you can do to contribute.


These are only suggestions, although some are more obviously needed than others.
{{TOClimit}}


Whatever in this list looks interesting to you, feel free to tackle it, even if you only have a little time here and there.
==General wiki work==
:However, if you are leaving a project half-done until you can resume it, please note that under the item in this list.
* Look at [[:Category:Flagged articles]] and see if there's anything you can help out with. There are a number of articles which need to be updated or finished, including ones about characters and settings in Oni.
* Just browse [[Special:Wantedpages]] and pick an interesting topic to write about! There are many interesting parts of Oni's world which do not have a dedicated article yet.


Thanks for whatever you can do to contribute.
==PlayStation 2 port==
:If you're not confident about editing a wiki, check out our [[Help:Contents|Help]] page, and [http://meta.wikimedia.org/wiki/Help:Wikitext meta.wikimedia.org] for further reference.
Let's expand on the [[PS2 vs PC|documentation of the PS2 version]], including how it differs from Win/Mac Oni. Besides gameplay or content differences, we might also want to check the game data for unexpected resources. First we'll probably need an [[OBD:PS2]] page for documenting the data format, since it has changed a bit from the PC version.


==Angel Studios sequel==
If you have some hacking skills, please look at [[Talk:Oni 2 (Angel Studios)]] and [[OBD:Oni2AS]] to see if you can answer any outstanding questions or contribute new information.


===General wiki work===
==BSL documentation==
Just browse [[Special:Wantedpages]], and pick an interesting topic to write about!
The revamp of the BSL docs that was originally laid out in this section is on hold because the system we were using is too rickety and hacked together. The proper approach to interlinked pages that read from the same central pool of data is the [[mw:Extension:Semantic MediaWiki|Semantic MediaWiki]] extension, so we'll focus on implementing that at some point in the future.


==Oni 2 and beyond...==
Some fans use the wiki to write sequels, prequels, interquels (what may have happened to Konoko in the time gaps between the original chapters, e.g., between Chapter 12 and Chapter 13) or even paraquels (e.g., what was happening on the Syndicate side during Oni?). You can then list your work [[Oni2|HERE]]. Just be aware of the [[OniGalore:Copyrights|rights issues]] surrounding fan fiction posted on the Internet. Also, plagiarism is not nice, but "Oni 2" can still be influenced by anime/cyberpunk/other references. See [[:Category:Oni 2 influences|HERE]] to review the influences so far, elaborate on them some more, or point out new ones.


===Organizing the modding side of the wiki===
[[Category:Policies and documentation]]
I'd like to throw a general blueprint out there and see if there's any in agreement, or at least any who disagree. It concerns what we're doing with our modding-related articles on the wiki, which is generally One Big Mess right now. The basic principle behind these changes is simple: "groups things logically; present information clearly".
 
Proposal for organizing things:<br>
*write an interlocking (interlinking!) page for OBD (called something like [[Overview of file types]]) that explains in plain English what each file does; this puts it all in one place, unlike putting summaries at the top of each page so that a newbie has to follow each file type link to that page to read about the file type; for the format would be something like:
:"==QXRF== The QXRF type is for tracking the hats the characters are wearing; hat geometries are stored in <span style="color:#0000ff">VPRW</span> files. At level-load, Oni scans the QXRF array and loads the VPRWs. Then, it textures them with the hat textures stored in <span style="color:#0000ff">BINA/LDWF</span> and applies them using the UV maps in that BINA resource that are in the <span style="color:#0000ff">FLSJ</span> format." -- each four-letter type links to an subheading on the <u>same page</u> that explains that type more fully but without any technical details; until this is done, the hard work performed in reverse-engineering these files is shadowed in obscurity for newbies because of the lack of plain English in the OBD pages
::New idea: use the <nowiki><onlyinclude></nowiki> tags on explanatory paragraphs at the start of each file type article. Then, transclude every article onto the [[Overview of file types]] page, or whatever it'll be called, and only the explanations will get carried over and compiled into one page. The only catch is that this method would only allow the blurbs to link between other file type pages, or other sections of that overview page; we couldn't have it both ways.
:::Actually, there's a way to get either kind of link depending on where the text is being transcluded: using an #if: statement in league with the <nowiki>{{PAGENAME}}</nowiki> variable. <nowiki>{{PAGENAME}}</nowiki> actually looks at which page the data appears on, not where it's transcluded from. Voila!
 
*add to [[AE:Weapons]] (which still has the ONK image branded on it) any items on [[AE:New weapons]] that have definitely been adopted for the AE; the rest should then be moved to a more logical root-level name -- maybe a combinatory page like [[Weapons mods]]; they can be browsed there as candidates for the AE, but since they're not part of it, why leave them in that namespace?
 
===Coverage of Oni content===
# The canonical version of Oni is English, so if your language version mistranslated something important, we'd like to know about it. Check out the canonical quotes [[Quotes|HERE]] and point out discrepancies [[Talk:Quotes#Discrepancies|HERE]].
# Some characters pages are stubs and/or feature inaccurate/incomplete information: [[Kerr]], [[Hasegawa]], [[Griffin]]... Try to objectively present the content actually present ingame. Most of these characters appear in the [[:Category:Characters|Characters]] category. You can speculate and elaborate in the [[:Category:Added value|Added value]] section (typically the second half of a page). See [[Muro]] for an example.
# Some [[Chapters|chapter]] pages may have incorrect/incomplete plot summaries: they're also supposed to be concise, linking to other pages whenever the summary or the [[:Category:Added value|Added value]] section starts growing out of shape.
# Places (like [[Regional State Building]]) and entities (like [[BGI]]) typically deserve a page of their own, meant to take some load off the Chapter summaries, both in terms of "facts" and "added value", while providing more or less technical trivia.
====and beyond...====
# Use [[Lost Chapters]] to elaborate on what may have happened to Konoko in the time gaps between the original chapters (e.g., between {{C|12}} and {{C|13}}). You can also elaborate on sequels/prequels/interquels/paraquels, which may fit under a general philosophy (to be detailed [[Oni2|HERE]]). Depending on the nature of your stuff, it may end up as more than fan fiction, either by being implemented in the [[Anniversary Edition]] or by inspiring dôjinshi-oriented artwork.
# Plagiarism is not nice, but "Oni 2" can still be influenced by anime/cyberpunk/other references. See [[:Category:Oni 2 influences|HERE]] to review the influences so far, elaborate on them some more, or point out new ones.
 
===Adding to the databases===
# Despite its relative simplicity, [[BSL]] is vastly underdocumented. Most of the stuff is well-known to experts, but designing a comprehensive guide that will get novice scripters started and keep them going requires didactic skills and ''lots'' of patience. There are a few programming language basics that someone ought to say a little about (like [[BSL:Functions|functions]] or [[BSL:Operators|operators]]). Long-term goals are: a cross-referenced set of mini-tutorials that document the [[BSL:Preset|preset]] functions and variables in a standalone way (see, e.g., [[ai2_allpassive]]); maybe a functional breakdown of the original scripts (see, e.g., [[BSL:Tutorial/airport1_level_logic.bsl|HERE]]); and redirects so that typing the name of the variable/function in the Go/Search box leads to just the right place.
# There's still progress to be made in the field of [[OBD|binary hacking]]. Note the "OK?" column on [[OBD:File_types]]. Any page not marked with a happy face still has data stored within that file type that is not understood.

Latest revision as of 20:08, 13 July 2023

WIKI WORK IS FUN!
Penny Arcade - EvilCorp Too.png
ENOUGH FOR A JOKE OR TWO
THEN IT GETS BORING
If you're not familiar with wikis, see OniGalore:About. If you're not confident about editing a wiki, see Help:Editing.

Here are some ongoing projects, and ideas for projects, on the wiki. Whatever in this list looks interesting to you, feel free to tackle it, even if you only have a little time here and there. However, if you are leaving a project half-done until you can resume it, please note this under the item in the list. Thanks for whatever you can do to contribute.

General wiki work

  • Look at Category:Flagged articles and see if there's anything you can help out with. There are a number of articles which need to be updated or finished, including ones about characters and settings in Oni.
  • Just browse Special:Wantedpages and pick an interesting topic to write about! There are many interesting parts of Oni's world which do not have a dedicated article yet.

PlayStation 2 port

Let's expand on the documentation of the PS2 version, including how it differs from Win/Mac Oni. Besides gameplay or content differences, we might also want to check the game data for unexpected resources. First we'll probably need an OBD:PS2 page for documenting the data format, since it has changed a bit from the PC version.

Angel Studios sequel

If you have some hacking skills, please look at Talk:Oni 2 (Angel Studios) and OBD:Oni2AS to see if you can answer any outstanding questions or contribute new information.

BSL documentation

The revamp of the BSL docs that was originally laid out in this section is on hold because the system we were using is too rickety and hacked together. The proper approach to interlinked pages that read from the same central pool of data is the Semantic MediaWiki extension, so we'll focus on implementing that at some point in the future.

Oni 2 and beyond...

Some fans use the wiki to write sequels, prequels, interquels (what may have happened to Konoko in the time gaps between the original chapters, e.g., between Chapter 12 and Chapter 13) or even paraquels (e.g., what was happening on the Syndicate side during Oni?). You can then list your work HERE. Just be aware of the rights issues surrounding fan fiction posted on the Internet. Also, plagiarism is not nice, but "Oni 2" can still be influenced by anime/cyberpunk/other references. See HERE to review the influences so far, elaborate on them some more, or point out new ones.