Search results

Jump to navigation Jump to search

Page title matches

Page text matches

  • ;Wouldn't it be nice to have a tool that can rebuild an Oni level? ===Transfer from Oni to Mod Tool===
    4 KB (615 words) - 06:09, 21 August 2020
  • ...age]]. To understand the material below, you should first be familiar with Oni's data files on a general level, so [[OBD]] is recommended reading. ...in Oni's [[GDF]] into their constituent resources, yielding thousands of .oni files. These files are stored in temporary folders, one for each level.
    7 KB (1,226 words) - 20:33, 10 June 2020
  • *: Access to Oni's archives (.dat in conjunction with .raw and .sep) *: Loading/saving/converting of Oni's texture-data
    4 KB (623 words) - 18:50, 7 February 2021
  • ** SUBTmessages.oni: [[Quotes/Prompts|Autoprompt lines]] looked up by [[XML:ONGS|ONGS]] and mes ** SUBTsubtitles.oni: [[Quotes/Speech|Dialogue lines]] which appear when the corresponding sound
    2 KB (281 words) - 15:49, 9 October 2023
  • ...pose: functions in the '''global''' folder can be called from every one of Oni's levels. This can be used to set up "macros" which you can call from the [ Let's say you want Oni to run a function every time you load a level. You have to go in every leve
    4 KB (749 words) - 12:21, 13 July 2023
  • {{Hatnote|If you are looking for help running Oni on the Steam Deck, see [[Playing on the Steam Deck]] for much simpler instr There is no official support for Oni in the Linux OS family. Nevertheless, it is still possible to run the game
    8 KB (1,319 words) - 14:58, 23 July 2023
  • ...tnote|Before reading this page, it's a good idea to be familiar with basic Oni [[game data terminology]].}} ...formats was added. OniSplit incorporates the latest [[OBD|knowledge about Oni's game data]], and it is currently the community's main modding tool.
    17 KB (2,768 words) - 22:43, 5 December 2023
  • ...d for [http://geyser.oni2.net/UE4/OniTRAM/OniSkeletonBased/ THESE] (all of Oni's animations, optimized for retargeting and compatible with [https://www.un #There are three "mannequins" adapted from the TRCM of Oni's level0_Final: '''bip_konoko.fbx''', '''bip_comguy.fbx''' and '''bip_strik
    5 KB (669 words) - 19:14, 30 May 2021
  • To avoid conflicts 51000 needed to become a XML patch mod (*.oni-patch). The code from 51000 needed to become injected into the files of 540 Note how Rifle Sprinting uses the '''oni''' folder for new content and the '''patches''' folder for code injections.
    4 KB (471 words) - 08:49, 28 March 2023
  • ...by editing '''[[key_config.txt]]''', though there are GUI solutions like [[Oni Key Editor]] and [[KeyConfig]]. ...mmand. To reset your bindings to default, delete key_config.txt and launch Oni to generate a clean version of the file.
    11 KB (1,836 words) - 17:58, 2 March 2024
  • | OBANfile<font color="#777777">.oni (file suffix not used)</font> | <font color="#777777">OSBD</font>file<font color="#777777">.imp.oni (file prefix and suffix not used)</font>, 32 letters allowed
    6 KB (762 words) - 15:41, 13 May 2024
  • After the .oni files have been exported, the extraction of objects can fail if their textu OniSplit.exe -extract:dae levelX_geometry levelX_files/AKEV*.oni -search level0_files
    5 KB (795 words) - 14:50, 12 May 2024
  • ...]. For information on the patches to Windows Oni and other Mac versions of Oni, see the [[:Category:Patches|Patches category]].}} ...t were requested by fans, and some patches that were first made to Windows Oni (see [[Daodan DLL]]).
    9 KB (1,570 words) - 19:36, 2 July 2022
  • ...GameDataFolder]] (backup the original), the latter in [[GameDataFolder]]/[[Oni (folder)/GameDataFolder/IGMD|IGMD]], replacing the original [[Oni_(folder)/
    4 KB (543 words) - 14:22, 23 February 2021
  • ...tment, T2 stipulated that a PlayStation 2 port would be released alongside Oni for Windows and Macintosh. That port was created by Rockstar Toronto (known Today, Oni runs well in the emulator [https://pcsx2.net/ PCSX2]. When using this emula
    16 KB (2,603 words) - 03:05, 10 December 2023
  • ...ake a folder named "bsl". If you have [[Making a patch mod|XML patches]] (.oni-patch files), make a folder named "patches". If you have other kinds of fil 5. Make a folder called "common" inside the oni/, bsl/, patches/ or plain/ folder for files which will work both in Windows
    16 KB (2,564 words) - 19:12, 10 November 2023
  • [http://oni.bungie.org/forum/viewtopic.php?id=2657 OCF thread] * [http://oni.bungie.org/forum/viewtopic.php?pid=48310#p48310 Animated Rotoscope]
    5 KB (812 words) - 21:55, 2 July 2022
  • * [https://web.archive.org/web/20080409203140/http://oni.bungie.org/forums/index.php?threadid=142 Major releases] * <!--http://oni.bungie.org/forums/index.php?threadid=121 -->Dev talk
    8 KB (1,200 words) - 22:57, 31 March 2020
  • Oni Character Class (ONCC) ...mand line, try then playing at 800x600 or 640x480. (You can change that in Oni's option menu.)
    6 KB (832 words) - 21:07, 7 May 2022
  • <Oni> </Oni>
    2 KB (252 words) - 12:25, 5 April 2021
View ( | ) (20 | 50 | 100 | 250 | 500)