User talk:Iritscen

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Revision as of 23:25, 14 February 2008 by Ssg (talk | contribs) (Re: That Multiplayer Oni Hack?)
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About your edits of Main Page, they're quite welcome, but:
Normally you're supposed to make "proposals" in Talk:Main_Page
I also think that the main page shouldn't be an exhaustive list.
It was already too long to start with: it needs to be lighter.
Typically, this can be done with a tabulated layout.
geyser 17:18, 16 January 2008 (CET)
Oh, and don't copy one page to another location - move it.
geyser 17:20, 16 January 2008 (CET)

Who here was involved with that effort to hack multiplayer into Oni?

Memory search: Alloc, Kumo, typhen (leader) and me.
Programs: typhen (Onyx/OnyxPatcher), neonew (OniHook)

How was the multiplayer actually supposed to get implemented into Oni?

Overwrite the memory at runtime.

How much was accomplished?

Some memory findings (pointers, player/enemy values, ...). (All?) results are stored here (Used program: TSearch).

What were the obstacles?

Working in the memory in general
Find the pointers (because the pointer position varies from OS to OS and from level to level).
Time (as usual).

typhen stopped his efforts on the project in August of 2005 for real life (girlfriend).

Ssg 00:25, 15 February 2008 (CET)