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::::Erm, and I don't buy the "camera hitting obstacles" excuse... maybe I don't know what the animated characters are about (for all I care combat stances or taunts were already OK, but maybe you've come up with something more awesome), but there are a lot of camera parameters you can tweak (cm_height and cm_canter_unarmed, but also gs_fov_set(whatever)). As for obstacles, you can usually shoot them down ^_^ --[[User:Geyser|geyser]] 16:48, 14 August 2008 (CEST) | ::::Erm, and I don't buy the "camera hitting obstacles" excuse... maybe I don't know what the animated characters are about (for all I care combat stances or taunts were already OK, but maybe you've come up with something more awesome), but there are a lot of camera parameters you can tweak (cm_height and cm_canter_unarmed, but also gs_fov_set(whatever)). As for obstacles, you can usually shoot them down ^_^ --[[User:Geyser|geyser]] 16:48, 14 August 2008 (CEST) | ||
:::::compressed vids -- scrap: [http://www.paradox.oni2.net/AE_vid/omega.avi omega]; scrap: [http://www.paradox.oni2.net/AE_vid/power_room.avi power room]; simple and nice: [http://www.paradox.oni2.net/AE_vid/shapeshifters_in_glass_hall_(xvid).avi glass hall] | :::::compressed vids -- scrap: [http://www.paradox.oni2.net/AE_vid/omega.avi omega]; scrap: [http://www.paradox.oni2.net/AE_vid/power_room.avi power room]; simple and nice: [http://www.paradox.oni2.net/AE_vid/shapeshifters_in_glass_hall_(xvid).avi glass hall] | ||
:::::'''shooting the rooms''' My player soul tells me that it would look horrible wrong in the vid. Omega has a taste of it, and there still the not fading bullet cases... The movements but ends in asymmetric. So there was more | :::::'''shooting the rooms''' My player soul tells me that it would look horrible wrong in the vid. Omega has a taste of it, and there still the not fading bullet cases... The movements begin nicely but ends in asymmetric. So there was more than one reason to cancel this. There are still a lot other vids that need to be done, right? I don't wanted to waste time with experimenting. | ||
::::: About fraps: someone else bought it for me.. | ::::: About fraps: someone else bought it for me.. | ||
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