AE:Trailer: Difference between revisions

→‎Weapons: reply to Ed about Hugo
(→‎New content: yeah, dilemma... but not an immediately relevant one)
(→‎Weapons: reply to Ed about Hugo)
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:::A demo with the assault-rifle-hugo weapon. I had to reduce the polygons a bit, it started with 2234 polygons and 1250 Vertices and its down to 1326 polygons and 796 Vertices. Even at this level, it causes Oni to crash from time to time. http://edt.oni2.net/AE_Files/w27_arh.mov [[User:EdT|EdT]] 06:33, 18 August 2008 (CEST)
:::A demo with the assault-rifle-hugo weapon. I had to reduce the polygons a bit, it started with 2234 polygons and 1250 Vertices and its down to 1326 polygons and 796 Vertices. Even at this level, it causes Oni to crash from time to time. http://edt.oni2.net/AE_Files/w27_arh.mov [[User:EdT|EdT]] 06:33, 18 August 2008 (CEST)
::::I recommend deleting the scope and grenade launcher in addition to simplifying the mesh. Also, feel free to provide the binaries so that the crash can be confirmed and investigated. --[[User:Geyser|geyser]] 04:32, 19 August 2008 (CEST)


::Just a raw sample. It needs to be edited. There are 3 weapons, camera rotating around Konoko holding weapon and firing weapon. If this style is ok, I'll make more.  http://edt.oni2.net/AE_Files/weapon1_3.mov
::Just a raw sample. It needs to be edited. There are 3 weapons, camera rotating around Konoko holding weapon and firing weapon. If this style is ok, I'll make more.  http://edt.oni2.net/AE_Files/weapon1_3.mov