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Talk:Oni engine patches (Mac PPC): Difference between revisions

better late than never... didn't notice your response, Ed
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(better late than never... didn't notice your response, Ed)
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:::I tried the 512 patch on a fresh unpatched version of Oni.  Same result.  I can start level 4, move around, but when I turn to look at the Delorean, Oni crashes.  I'm using the files you provided with the new M3GM and OBAN files. However, if I change TXMPdelorean to 256x256, no crash.  When I used the previous patch of 40, then Oni would crash after the splash screen for level 4.  Note: in both cases, I had imported the TXMPdelorean file into level4 not level0.  Here is the patched engine: http://edt.oni2.net/files/Oni512.zip [[User:EdT|EdT]] 01:14, 14 August 2008 (CEST)
:::I tried the 512 patch on a fresh unpatched version of Oni.  Same result.  I can start level 4, move around, but when I turn to look at the Delorean, Oni crashes.  I'm using the files you provided with the new M3GM and OBAN files. However, if I change TXMPdelorean to 256x256, no crash.  When I used the previous patch of 40, then Oni would crash after the splash screen for level 4.  Note: in both cases, I had imported the TXMPdelorean file into level4 not level0.  Here is the patched engine: http://edt.oni2.net/files/Oni512.zip [[User:EdT|EdT]] 01:14, 14 August 2008 (CEST)
::::Sorry for the late reply. Let's run a clean experiment on your side while we double-check OMNI's engine:
:::#Try and import another large texture than the DeLorean's (a skybox, a poster, Master Chief, anything) and test this other large texture without involving the DeLorean at all. Make sure that you rule out everything else that may make Oni crash (e.g., an old M3GM).
:::#As for the DeLorean, make sure its M3GM was imported with a recent version of OniSplit: it could be that it suffers from the same issue as the one that used to plague early TRBS import (i.e., it may be missing extra storage space at the end of the TXCA).
::::Let us know if it still crashes for the "clean experiment" (just a texture replaced with a large one). And oh, if it crashes, send us the TXMP, just in case.
:::::[[User:Geyser|geyser]] 15:33, 21 August 2008 (CEST)