8,448
edits
(Interesting...) |
Paradox-01 (talk | contribs) No edit summary |
||
Line 292: | Line 292: | ||
: (Instructions: delete all compound scripts, put in "test.bsl". The character file is for level19_Final. Hope it works.) --[[User:Paradox-01|Paradox-01]] 20:10, 6 October 2008 (CEST) | : (Instructions: delete all compound scripts, put in "test.bsl". The character file is for level19_Final. Hope it works.) --[[User:Paradox-01|Paradox-01]] 20:10, 6 October 2008 (CEST) | ||
:: Muro appeared first then, Barabus a few seconds later. The command "chr_wait_animtype 0 jump" had no effect. I didn't know you can have more than one character flagged as "IsPlayer" [[User:EdT|EdT]] 20:48, 6 October 2008 (CEST) | :: Muro appeared first then, Barabus a few seconds later. The command "chr_wait_animtype 0 jump" had no effect. I didn't know you can have more than one character flagged as "IsPlayer" [[User:EdT|EdT]] 20:48, 6 October 2008 (CEST) | ||
:::I don't know why but "chr_wait_animtype .." is needed on PC. I tried lots of combinations but that's the way is seem to work. | |||
:::Somehow, it is skipped when Muro becomes deleted. The strange thing is the cam keeps focused on Muro even if delete him, ergo: the cam is floating in nothing .. in a piece of a second out of the level. (Try to comment it out (#)..) | |||
:::Surly you can go on experimenting on your machine, maybe there are difference. But for now we have finally a way to shapeshift on a mac. --[[User:Paradox-01|Paradox-01]] 21:40, 6 October 2008 (CEST) |
edits