Talk:Oni engine patches (Mac PPC)/changelog: Difference between revisions

forgot something important about large textures
(env_ray_number and signatures)
(forgot something important about large textures)
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:I don't see how it could parse the command line without those signatures. [[User:Neo|Neo]]
:I don't see how it could parse the command line without those signatures. [[User:Neo|Neo]]
::Actually, it looks like the signature strings are only there to detect conflicts (if any) before calling the function. In that case the function isn't called at all and an error message is printed to the console. So that string is not strictly necessary, but if it's absent then the possibly invalid arguments will be passed to the function, which may not always handle them correctly. That said, it's also possible that some signature strings are incorrect: in this case I suppose the "security check" could have rather nasty consequences. --[[User:Geyser|geyser]] 02:34, 22 October 2008 (CEST)
::Actually, it looks like the signature strings are only there to detect conflicts (if any) before calling the function. In that case the function isn't called at all and an error message is printed to the console. So that string is not strictly necessary, but if it's absent then the possibly invalid arguments will be passed to the function, which may not always handle them correctly. That said, it's also possible that some signature strings are incorrect: in this case I suppose the "security check" could have rather nasty consequences. --[[User:Geyser|geyser]] 02:34, 22 October 2008 (CEST)
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Question about the 1024x1024 patch. Previously we patched 0x1151C3 to accomodate 512x512 textures and it didn't work. Now we're patching 0x1220AF and 0x1220B3, and 1024x1024 works. Does it mean that 0x1151C3 was completely irrelevant and can be reverted? --[[User:Geyser|geyser]] 02:40, 22 October 2008 (CEST)