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Modding brainstorms: Difference between revisions

→‎AI improvements: i guess this won't be redundant of "AE:Bug-fix and feature requests" until I write the exact same comments in both places, but when *that* happens i'll be very upset...
(→‎AI improvements: i guess this isn't redundant of AE as long as i don't write the exact same comments in both places, i guess this isn't red)
(→‎AI improvements: i guess this won't be redundant of "AE:Bug-fix and feature requests" until I write the exact same comments in both places, but when *that* happens i'll be very upset...)
Line 74: Line 74:
::''Ninjas ''do'' run/jump significantly faster/higher than Konoko, especially with the maximal body size factor. As for the jetpacking (an upwards acceleration), it's equivalent to lesser gravity, so just make the character-specific gravity factor smaller and you're done. --[[User:Geyser|geyser]] 00:00, 14 November 2008 (CET)''
::''Ninjas ''do'' run/jump significantly faster/higher than Konoko, especially with the maximal body size factor. As for the jetpacking (an upwards acceleration), it's equivalent to lesser gravity, so just make the character-specific gravity factor smaller and you're done. --[[User:Geyser|geyser]] 00:00, 14 November 2008 (CET)''
:::Won't that mess up the speed at which the ninjas fall back down? [[User:Gumby|Gumby]]
:::Won't that mess up the speed at which the ninjas fall back down? [[User:Gumby|Gumby]]
::::Not much. Anyway, we probably the easiest way to fix by tweaking tap-jump parameters is.
::::Not much. Anyway, it is very straightforward to tweak the tap-jump parameters (initial velocity and "gravity" acceleration) so that the AI behaves consistently. Like for the dashing, it is not clear whether the implementation is bugged or incomplete, and there is a workaround, so a "real fix" is not very likely or urgent right now. --[[User:Geyser|geyser]] 14:07, 14 November 2008 (CET)
::Hypothetical features = ''real'' scope creep ^_^ As for flashy dodging, there's more to an implementation than "patching" the engine: in order to figure out just what needs to be rewritten and how, you need the source. Or rather Loser needs the source. Get the source, give it to Loser, and then Just Watch. --[[User:Geyser|geyser]] 14:07, 14 November 2008 (CET)


==Riddles for engine patchers==
==Riddles for engine patchers==