5,391
edits
m (→Ending) |
|||
Line 426: | Line 426: | ||
| BGCOLOR="#FFDDDD" | 00 00 | | BGCOLOR="#FFDDDD" | 00 00 | ||
| 0 | | 0 | ||
| ALIGN=LEFT | unknown | | ALIGN=LEFT | unknown (1 for w9_scr) | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
|0xDA | |0xDA | ||
Line 526: | Line 526: | ||
| BGCOLOR="#64AAAA" | 00 00 61 44 | | BGCOLOR="#64AAAA" | 00 00 61 44 | ||
| 900.000000 | | 900.000000 | ||
| ALIGN=LEFT | range of fire | | ALIGN=LEFT | range of fire? | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
|0x128 | |0x128 | ||
| BGCOLOR="#64AAAA" | 00 00 20 41 | | BGCOLOR="#64AAAA" | 00 00 20 41 | ||
| 10.000000 | | 10.000000 | ||
| ALIGN=LEFT | | | ALIGN=LEFT | unknown | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
|0x12C | |0x12C | ||
Line 566: | Line 566: | ||
| BGCOLOR="#EBEBEB" | 00 00 00 00 | | BGCOLOR="#EBEBEB" | 00 00 00 00 | ||
| 0 | | 0 | ||
| ALIGN=LEFT | unknown | | ALIGN=LEFT | unknown, 240 for w4_psm, 200 for v6_vdg | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
|0x144 | |0x144 | ||
| BGCOLOR="#8C8CCC" | 00 00 00 00 | | BGCOLOR="#8C8CCC" | 00 00 00 00 | ||
| 0.000000 | | 0.000000 | ||
| ALIGN=LEFT | unknown | | ALIGN=LEFT | unknown, something with grenades (150 for SBG, 160 for WMC) | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
|0x148 | |0x148 | ||
| BGCOLOR="#8C8CCC" | 00 00 00 00 | | BGCOLOR="#8C8CCC" | 00 00 00 00 | ||
| 0.000000 | | 0.000000 | ||
| ALIGN=LEFT | unknown | | ALIGN=LEFT | unknown, something with grenades (0.5 for SBG, 0.3 for WMC) | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
|0x14C | |0x14C | ||
| BGCOLOR="#8C8CCC" | 00 00 34 43 | | BGCOLOR="#8C8CCC" | 00 00 34 43 | ||
| 180.000000 | | 180.000000 | ||
| ALIGN=LEFT | unknown | | ALIGN=LEFT | unknown (180 for w1_tap, 150 for w2_sap, 120 for w4_psm) | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
|0x150 | |0x150 | ||
| BGCOLOR="#8C8CCC" | 00 00 40 40 | | BGCOLOR="#8C8CCC" | 00 00 40 40 | ||
| 3.000000 | | 3.000000 | ||
| ALIGN=LEFT | unknown | | ALIGN=LEFT | unknown (3 for w1_tap, 3 for w2_sap, 10 for w4_psm) | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
|0x154 | |0x154 | ||
| BGCOLOR="#8C8CCC" | 50 77 D6 3D | | BGCOLOR="#8C8CCC" | 50 77 D6 3D | ||
| 0.104719 | | 0.104719 | ||
| ALIGN=LEFT | unknown | | ALIGN=LEFT | unknown (0.1 for w1_tap, 0.21 for w2_sap) | ||
|} | |} | ||
===0x158 - 0x1D7 : Secondary firing mode=== | ===0x158 - 0x1D7 : Secondary firing mode=== | ||
The only weapon for which these fields are not all zero is '''w11_ba1'''. | The only weapon for which these fields are not all zero is '''w11_ba1'''. |