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[[User:EdT|EdT]] | [[User:EdT|EdT]] | ||
It's feet are at ground level in 3dsworld - is it like that because it doesn't have an idle animation? Or is that because was I wrong about the neck.shoulders linkage? I'm only 90% positive about that one | |||
Sorry, I'll get you a replacement dae with correct texture names soon as 3ds doesn't crash when I export dae DX |
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