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User talk:Bobbysoon: Difference between revisions

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::Going by this, I would personally say it needs to be sized up by 25%-30%. P.S.: I just want to draw bobbysoon's attention to the textures, notice how they are more "weighty" on the old ID. I think it's a combination of being a darker gray and having more "shading" built into the texture to make up for Oni's anemic lighting system. I know you weren't probably planning on the current textures being final anyway; just wanted to take advantage of the comparison shot to point that out. --[[User:Iritscen|Iritscen]] 03:27, 6 September 2009 (UTC)
::Going by this, I would personally say it needs to be sized up by 25%-30%. P.S.: I just want to draw bobbysoon's attention to the textures, notice how they are more "weighty" on the old ID. I think it's a combination of being a darker gray and having more "shading" built into the texture to make up for Oni's anemic lighting system. I know you weren't probably planning on the current textures being final anyway; just wanted to take advantage of the comparison shot to point that out. --[[User:Iritscen|Iritscen]] 03:27, 6 September 2009 (UTC)
:::Ok, 127.5% it is then, and I'll render in shadows, and see about that darker grey. --[[User:Bobbysoon|Bobbysoon]] 19:41, 6 September 2009 (UTC)




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:::Looking great. I am inclined to say that we should actually drop the shockwave effect, as it seems inappropriate for a smallish mech's destruction. The explosion was intended for a powerful bomb that damages BGI HQ, after all, so I think the shockwave is a tad overkill for the ID. --[[User:Iritscen|Iritscen]] 03:27, 6 September 2009 (UTC)
:::Looking great. I am inclined to say that we should actually drop the shockwave effect, as it seems inappropriate for a smallish mech's destruction. The explosion was intended for a powerful bomb that damages BGI HQ, after all, so I think the shockwave is a tad overkill for the ID. --[[User:Iritscen|Iritscen]] 03:27, 6 September 2009 (UTC)
Working on a workflow for animation. Made a dependencies and xml browser to help me get with the program
It doesn't even use idle, does it? It's always running, right? So for starters I should work on anims from the run set?
--[[User:Bobbysoon|Bobbysoon]] 19:41, 6 September 2009 (UTC)
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