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Anniversary Edition/To-do: Difference between revisions

general updates
m (/cat)
(general updates)
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|||Fix buggy cutscene skipping||What it sounds like||BSL||Gumby
|||Fix buggy cutscene skipping||What it sounds like||BSL||Gumby
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|||[[AE:New weapons|AE Weapon]] clean-up||Provide diary pages for weapons, announcements, and general putting of things in order||XML Editing||EdT
|[[Image:Checkmark_16px_blue.png]]||[[AE:New weapons|AE Weapon]] clean-up||Provide diary pages for weapons, announcements, and general putting of things in order||XML Editing||EdT
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|||Fix recoilless pistol||I know it's a proto-weapon of some kind, but what is it doing in the AE?||Moving a file||Gumby
|||Fix recoilless pistol||I know it's a proto-weapon of some kind, but what is it doing in the AE?||Moving a file||Gumby
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|||Restore Konoko's somersault||Currently, running Konoko slides when you hit Crouch; only dashing Konoko should do that||TRAM editing||Gumby?
|||Restore Konoko's somersault||Currently, running Konoko slides when you hit Crouch; only dashing Konoko should do that||TRAM editing||Gumby?
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|||Consider adding AETools to Mac AE||First it would need to be updated to work with the new AE, see next item||Moving a file||Iritscen
|[[Image:Checkmark_16px_blue.png]]||Update AETools, add to Edition||Correct the Tools to understand the new installation; add GDF switching, possibly package-making||AppleScript||EdT
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|||Update AETools||Correct the Tools to understand the new installation; add GDF switching, possibly package-making||AppleScript||EdT, Iritscen
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|||Add update feature to Installer||Allow users to easily install AE updates using the Installer||C++||Iritscen, Gumby
|||Add update feature to Installer||Allow users to easily install AE updates using the Installer||C++||Iritscen, Gumby
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!colspan=5|'''Slated for a later release'''
!colspan=5|'''Slated for a later release'''
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|||Add [[AE:Iron Demon|Iron Demon]]||We all know what this entails; there's not room to list it here anyway||Particle work, AI modding||Gumby, ??
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|||[[AE:Dashing|Dashing AI cutscene fix]]||Fix the cutscenes where running characters now dash and go off the correct path||BSL, XML editing (novice will do)||
|||[[AE:Dashing|Dashing AI cutscene fix]]||Fix the cutscenes where running characters now dash and go off the correct path||BSL, XML editing (novice will do)||
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|||[[AE:BGI|BGI Weapons]]||Finish the BGI weapons||Weapon texturing, XML editing||
|||[[AE:BGI|BGI Weapons]]||Finish the BGI weapons||Weapon texturing, XML editing||
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|||Texture improvement||Improve the game textures so they look nicer||Texturing||
|||Texture improvement||Replace game textures with improved, HD versions||Texturing||
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|||Model improvement||Improve the character models (more polys/less ugly)||Character modeling/texturing||
|||Model improvement||Improve the character models (HD models, HD textures)||Character modeling/texturing||Iritscen, SeverED
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|||[[AE:Trailer]]||Make a trailer highlighting AE!||Video editing||
|||[[AE:Trailer]]||Make a trailer highlighting AE!||Video editing||