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Oni 2D: Difference between revisions

189 bytes removed ,  27 June 2010
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==Oni 2D==
==Oni 2D by Geyser==
http://mukade.bungie.org/iB_html/uploads/post-1-51268-Karen_integet.gif
http://mukade.bungie.org/iB_html/uploads/post-1-35337-TSTF.gif
http://mukade.bungie.org/iB_html/uploads/post-1-28275-Gordon.gif


==Motivation==
==Motivation==
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*Game content. Levels, mostly. And character interaction. The way combos and throws are handled in Oni (range, damage etc) must be carefully analyzed and made to fit 2D gameplay (relatively easy).
*Game content. Levels, mostly. And character interaction. The way combos and throws are handled in Oni (range, damage etc) must be carefully analyzed and made to fit 2D gameplay (relatively easy).
*The engine/code, of course. Well, I'm looking into that right now. I'm looking into a lot of things right now.
*The engine/code, of course. Well, I'm looking into that right now. I'm looking into a lot of things right now.
[[Category:Fan-made games]]