|
|
Line 1: |
Line 1: |
| __TOC__
| |
|
| |
| {{Template:XMLModdingHints}}
| |
| {| border=0 cellspacing=20 cellpadding=0 align=center
| |
| | The xml code on this page is compatible with onisplit '''v0.9.61.0'''
| |
| |}
| |
|
| |
|
| |
| ==XML==
| |
|
| |
| '''general information'''
| |
| * ONLD files are stored globally (in edition/GameDataFolder/level0_...)
| |
| * levels 0-31 - level and savegame show on list
| |
| * levels 32-63? - level name shows up, but no savegames
| |
| * levels 64-127? - nothing shows up, but is playable if you start from a lower level, or (theoretically) you make a level load call from the Daodan (not yet implemented)
| |
| * levels-128+ - not possible
| |
| * the game ends if no level follows after level 19, elsewise the last level gets reloaded
| |
|
| |
|
| |
| '''example'''
| |
|
| |
| ONLDlevel_01.xml
| |
| <?xml version="1.0" encoding="utf-8"?>
| |
| <Oni>
| |
| <ONLD id="0">
| |
| <LevelNumber>1</LevelNumber>
| |
| <NextLevelNumber>2</NextLevelNumber>
| |
| <DisplayName>TCTF Training</DisplayName>
| |
| </ONLD>
| |
| </Oni>
| |
|
| |
| {|
| |
| {{table}}
| |
| |width=120px| <LevelNumber>
| |
| |width=60px| int16
| |
| | level number (defines level order, lowest number comes first)
| |
| |-
| |
| | <NextLevelNumber>
| |
| | int16
| |
| | ignored
| |
| |-
| |
| | <DisplayName>
| |
| | char[64]
| |
| | Name that gets displayed in the savegame menu
| |
| |}
| |
|
| |
|
| |
|
| |
| ==Talk==
| |
| Just braindumping before bed. | | Just braindumping before bed. |
|
| |
|