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m (additional OBAN commands) |
Paradox-01 (talk | contribs) m (no dae-to-oban?) |
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===general information=== | ===general information=== | ||
* The xml code on this page was tested with onisplit '''v0.9.61.0''', '''v0.9.68.0''', '''v0.9.82.0''' | * The xml code on this page was tested with onisplit '''v0.9.61.0''', '''v0.9.68.0''', '''v0.9.82.0''' | ||
** with v0.9.82.0 you can also convert the OBAN into a dae file | ** with v0.9.82.0 you can also convert the OBAN into a dae file | ||
:: "-extract:dae output src\OBANElevator.oni" this exports the animation with a null node | |||
::: in [[Mod_Tool#Scripting|Mod Tool]] the null node is named "unique" and holds keyframes; it can be replicated with ''activesceneroot.AddModel , "unique"'' | |||
:: "-extract:dae output src\OBANElevator.oni -geom:M3GMdebris.oni" exports animation with specified geometry | |||
:: "-extract:dae output src\OBANElevator.oni -geom:camera" exports animation with camera | |||
* [[XML:TRIG|laser triggers]] and [[XML:DOOR|door]] files use '''global''' OBAN files | * [[XML:TRIG|laser triggers]] and [[XML:DOOR|door]] files use '''global''' OBAN files | ||
* some cutscene TRAM, animated cutscene objects and camera shots/animations use '''level specific''' OBAN files | * some cutscene TRAM, animated cutscene objects and camera shots/animations use '''level specific''' OBAN files | ||
* if you want to update level-specific | * if you want to update level-specific OBANs used by ONLV, you must provide the ONLV along the OBANs in the package | ||
* trivia: also the [http://i305.photobucket.com/albums/nn207/unknownfuture/Oni_Galore_Images/XML_modding/dream_obj_images_spawned.jpg dream lab images] use OBANs | * trivia: also the [http://i305.photobucket.com/albums/nn207/unknownfuture/Oni_Galore_Images/XML_modding/dream_obj_images_spawned.jpg dream lab images] use OBANs | ||
* tutorial: making [[AE:Authoring_custom_camera_animations|camera interpolations]] | * tutorial: making [[AE:Authoring_custom_camera_animations|camera interpolations]] |
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