XML:File types: Difference between revisions

m
making OFGA also green -- ps: thanks for the corrected on previous one
m (think this is what you meant ;))
m (making OFGA also green -- ps: thanks for the corrected on previous one)
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|'''BINA/[[XML:BINA/PAR3#XML_section|PAR3]]''' [[Image:Aqua Dot-Yellow.png]]
|'''BINA/[[XML:BINA/PAR3#XML_section|PAR3]]''' [[Image:Aqua Dot-Yellow.png]]
: 3D particle, also known as 3RAP and PART files. Particle are used as weapon's damage doer, decals and light effects.
: Particle (format version 3), also known as 3RAP and PART files. Particle are used as weapon's damage doer, decals and light effects.
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|'''BINA/[[XML:BINA/SABD|SABD]]''' [[Image:Aqua Dot-Yellow.png]]
|'''BINA/[[XML:BINA/SABD|SABD]]''' [[Image:Aqua Dot-Yellow.png]]
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:Object Animation. Yes, used by objects but also for moving characters and cutsceen cams.
:Object Animation. Yes, used by objects but also for moving characters and cutsceen cams.
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|'''[[XML:OFGA|OFGA]]''' [[Image:Aqua Dot-Yellow.png]]  
|'''[[XML:OFGA|OFGA]]''' [[Image:Aqua Dot-Green.png]]
:Object Furniture Geometry Array. Used to import objects with no functions. (Door, consoles, etc. becomes imported by their [[#OBJC|object collections]]. See [[XML:ONLV|ONLV]] for more information.)
:Object Furniture Geometry Array. Used to import objects with no functions. (Door, consoles, etc. becomes imported by their [[#OBJC|object collections]]. See [[XML:ONLV|ONLV]] for more information.)
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