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AE:Plugins: Difference between revisions

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obsoleting, plus note
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{{fmbox
  | text = This method of modding was made obsolete by the [[AE]]'s introduction in 2009 of modular modding; many of the mods below are available from within the AE Installer.
  }}
==Overview==
==Overview==
Plugins are [[dat|instance files]] that do not conform to the "level#_Final" naming convention. The "level ID" field at the beginning of every instance in a .dat file stores a hashed difference between "_Final" and the suffix of the plugin. Instance files can only be used by Oni under the name specified at the time of their creation.
Plugins are [[dat|instance files]] that do not conform to the "level#_Final" naming convention. The "level ID" field at the beginning of every instance in a .dat file stores a hashed difference between "_Final" and the suffix of the plugin. Instance files can only be used by Oni under the name specified at the time of their creation.
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;Limitations
;Limitations
:None. Works with or without edition/globalization. Without make_corpse it is of little use though, except as an experimental hovering turret... just export/import if you're interested in toying with that.
:None. Works with or without edition/globalization. Without make_corpse it is of little use though, except as an experimental hovering turret... just export/import if you're interested in toying with that.
[[Category:Articles that need updating]]
 
[[Category:All AE mods]][[Category:Obsolete AE mods]]