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(Filling in another part of the recent reasearch. Will setup extra page about DamageTypes and link the multiplier section to it.) |
m (Clarified the effect of DamageType multipliers.) |
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{{OBDtr| 0xC64 | float |FF22FF| 00 00 80 3F | 1.000000 | maximal body size factor }} | {{OBDtr| 0xC64 | float |FF22FF| 00 00 80 3F | 1.000000 | maximal body size factor }} | ||
{{OBDtrBK| The following 7 float values are ONCC specific multipliers for 7 PAR3 DamageTypes (see the [[OBD:BINA/PAR3|PAR3]] page for DamageTypes). | {{OBDtrBK| The following 7 float values are ONCC specific multipliers for 7 PAR3 DamageTypes (see the [[OBD:BINA/PAR3|PAR3]] page for DamageTypes). | ||
These values multiply StunDamage and Knockback of respective | These values multiply StunDamage and Knockback parameters of PAR3 actions "DamageChar" and "DamageBlast", when those PAR3 actions utilize the respective DamageType. "Damage" parameter of said PAR3 actions is not affected by these multipliers. }} | ||
{{OBDtr| 0xC68 | float |FF22FF| 00 00 00 00 | 0.000000 | "Normal" DamageType multiplier }} | {{OBDtr| 0xC68 | float |FF22FF| 00 00 00 00 | 0.000000 | "Normal" DamageType multiplier }} | ||
{{OBDtr| 0xC6C | float |FF22FF| 00 00 00 00 | 0.000000 | "MinorStun" DamageType multiplier }} | {{OBDtr| 0xC6C | float |FF22FF| 00 00 00 00 | 0.000000 | "MinorStun" DamageType multiplier }} |
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