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Ergo Proxy: Difference between revisions

281 bytes added ,  2 February 2018
m
note about Meditatio XVI
(hmm, maybe Hardy never said Nausicaa was an influence, can't find a reference for that; further tie-in to Daodan symbiotes; general polishing)
m (note about Meditatio XVI)
 
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[[Image:Ergo Proxy-Auto-Reivs.jpg|thumb|right|An entourage attends their owner's every need on the job and manages their personal life.]]
[[Image:Ergo Proxy-Auto-Reivs.jpg|thumb|right|An entourage attends their owner's every need on the job and manages their personal life.]]
[[Image:Ergo Proxy-walkway.jpg|thumb|right|Safety railings are unnecessary. Production can simply be increased.]]
[[Image:Ergo Proxy-walkway.jpg|thumb|right|Safety railings are unnecessary. If too many citizens fall to their deaths, production can simply be increased.]]
If '''Ergo Proxy''' had come out before Oni instead of in 2006, it could definitely have been a formidable influence on the game. It does seem that [[Nausicaa]] was an influence on Oni, as seen in the concept of a wilderness that is hostile to human life, an "outdoors" that is fundamentally toxic to us. Ergo Proxy takes place in the same kind of world. The female lead character is an investigator with a big gun and an android companion, living in an authoritarian society, though much more brooding and cynical than Konoko.
If '''Ergo Proxy''' had come out before Oni instead of in 2006, it could definitely have been a formidable influence on the game. It does seem that [[Nausicaa]] was an influence on Oni, as seen in the concept of a wilderness that is hostile to human life, an "outdoors" that is fundamentally toxic to us. Ergo Proxy takes place in the same kind of world. The female lead character is an investigator with a big gun and an android companion, living in an authoritarian society, though much more brooding and cynical than Konoko.


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Many philosophical, linguistic, historical and artistic references, as well as fleeting visual symbols (like butterflies, of note to Oni 2 thinkers), make this a show to watch carefully and thoughtfully. Re-watching it once or twice is a must in order to grasp certain aspects of the plot (and turning up your TV's brightness helps a lot too!).
Many philosophical, linguistic, historical and artistic references, as well as fleeting visual symbols (like butterflies, of note to Oni 2 thinkers), make this a show to watch carefully and thoughtfully. Re-watching it once or twice is a must in order to grasp certain aspects of the plot (and turning up your TV's brightness helps a lot too!).
(For anyone who hasn't watched Ergo Proxy or isn't planning to, a nice introduction can be Meditatio XVI (episode 16) "Busy doing nothing", where "Konoko", "Shinatama" and (mutant) "Muro" are forced to idly coexist in a confined space.)


[[Category:Oni 2 influences]]
[[Category:Oni 2 influences]]