18,902
edits
m (moved up the two runtime flags to be with the rest of the flags; this is how other OBD articles do it, and it's confusing to hide them at the bottom) |
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Line 30: | Line 30: | ||
:0x'''08''' 00 00 00 - stairs down | :0x'''08''' 00 00 00 - stairs down | ||
:0x'''10''' 00 00 00 - stairs | :0x'''10''' 00 00 00 - stairs | ||
:0x'''20''' 00 00 00 - (runtime only) marks quads as [[Jello-cam|jelloed]]; never used in file data | |||
:0x'''40''' 00 00 00 - triangle (see above) | :0x'''40''' 00 00 00 - triangle (see above) | ||
:0x'''80''' 00 00 00 - transparency (if 0 then alpha is ignored, color is just RGB shading) | :0x'''80''' 00 00 00 - transparency (if 0 then alpha is ignored, color is just RGB shading) | ||
Line 39: | Line 40: | ||
:0x00 00 '''01''' 00 - no occlusion | :0x00 00 '''01''' 00 - no occlusion | ||
:0x00 00 '''02''' 00 - danger | :0x00 00 '''02''' 00 - danger | ||
:0x00 00 '''04''' 00 - (runtime only) marks quads hidden with [[env_show]]; never used in file data | |||
:0x00 00 '''08''' 00 - vertical collision: slope < 70° | :0x00 00 '''08''' 00 - vertical collision: slope < 70° | ||
:0x00 00 '''10''' 00 - horizontal collision: slope > 70° | :0x00 00 '''10''' 00 - horizontal collision: slope > 70° | ||
Line 96: | Line 98: | ||
;No decal | ;No decal | ||
:Prevents the creation of decals on the quad. Set for door quads because the decals would disappear when the door opens. That's why shooting a door doesn't leave a mark. | :Prevents the creation of decals on the quad. Set for door quads because the decals would disappear when the door opens. That's why shooting a door doesn't leave a mark. | ||
{{OBD_File_Footer | type=AGQG | prev=AGQC | next=AGQR | name=Gunk Quad General Array | family=Level}} | {{OBD_File_Footer | type=AGQG | prev=AGQC | next=AGQR | name=Gunk Quad General Array | family=Level}} | ||
{{OBD}} | {{OBD}} |