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OBD:AGQG: Difference between revisions

173 bytes added ,  23 June 2021
m
filling in minor documentation
m (moved up the two runtime flags to be with the rest of the flags; this is how other OBD articles do it, and it's confusing to hide them at the bottom)
m (filling in minor documentation)
Line 33: Line 33:
:0x'''40''' 00 00 00 - triangle (see above)
:0x'''40''' 00 00 00 - triangle (see above)
:0x'''80''' 00 00 00 - transparency (if 0 then alpha is ignored, color is just RGB shading)
:0x'''80''' 00 00 00 - transparency (if 0 then alpha is ignored, color is just RGB shading)
:0x00 01 00 00 - unused ("draw flash")
:0x00 '''02''' 00 00 - two-sided
:0x00 '''02''' 00 00 - two-sided
:0x00 04 00 00 - unused ("trigger")
:0x00 '''08''' 00 00 - no collision
:0x00 '''08''' 00 00 - no collision
:0x00 10 00 00 - unused ("flash state")
:0x00 '''20''' 00 00 - invisible
:0x00 '''20''' 00 00 - invisible
:0x00 '''40''' 00 00 - no object collision
:0x00 '''40''' 00 00 - no object collision
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:0x00 00 '''08''' 00 - vertical collision: slope < 70°
:0x00 00 '''08''' 00 - vertical collision: slope < 70°
:0x00 00 '''10''' 00 - horizontal collision: slope > 70°
:0x00 00 '''10''' 00 - horizontal collision: slope > 70°
:0x00 00 '''20''' 00 - unused, runtime only ("breakable")
:0x00 00 '''40''' 00 - grid ignore
:0x00 00 '''40''' 00 - grid ignore
:0x00 00 '''80''' 00 - no decal
:0x00 00 '''80''' 00 - no decal