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Some of the files in '''RB.DAT''' are either in plain text or in otherwise widely known formats that can be opened by third-party programs. Here is the list of such commonplace formats used in Oni 2. | Some of the files in '''RB.DAT''' are either in plain text or in otherwise widely known formats that can be opened by third-party programs. Here is the list of such commonplace formats used in Oni 2. | ||
*'''*.txt''' : [[wp:Text_file|Text file]]s. Some in Windows format (CR+LF at EOL), some in Unix format (only LF at EOL) | *'''*.txt''' : [[wp:Text_file|Text file]]s. Some in Windows format (CR+LF at EOL), some in Unix format (only LF at EOL) | ||
*'''*.mb''' : | *'''*.mb''' : Binary file used by Maya 3D program (work-in-progress models of some characters and props) | ||
*'''*.mb.swatches''' : Maya swatches, whatever they are. There are also '''*.mel''' files (plain text) | *'''*.mb.swatches''' : Maya swatches, whatever they are. There are also '''*.mel''' files (plain text) | ||
*'''*.wav''' : [[wp:WAV|WAV]]. | *'''*.wav''' : [[wp:WAV|WAV]]. A common format for the uncompressed storage of sounds (through pulse-code modulation) | ||
*'''*.tga''' : [[wp:Truevision_TGA|Targa]]. | *'''*.tga''' : [[wp:Truevision_TGA|Targa]]. A versatile texture format that supports RLE compression, MIP map storage, indexed as well as RGB color schemes, and transparency (and therefore is widely used in games). | ||
*'''*.xml''' : [[wp:XML|XML]]. | *'''*.xml''' : [[wp:XML|XML]]. | ||
*'''*.cue''' : [[wp:Cue_sheet_(computing)|Cue sheet]]. Occurs only once, as '''rb.cue''' at the root of '''RB.DAT''' | *'''*.cue''' : [[wp:Cue_sheet_(computing)|Cue sheet]]. Occurs only once, as '''rb.cue''' at the root of '''RB.DAT''' | ||
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*'''*.xls''' : Microsoft Excel file | *'''*.xls''' : Microsoft Excel file | ||
*'''*.psd''' : Adobe Photoshop file | *'''*.psd''' : Adobe Photoshop file | ||
*'''*.tif''' : [[wp:TIFF]] image file | *'''*.tif''' : [[wp:TIFF|TIFF]] image file | ||
*'''*.lnk''' : Microsoft shortcut | *'''*.lnk''' : Microsoft shortcut | ||