18,700
edits
m (OBJC means "Objects", not "Object Collection") |
m (→Alarm part: linking to Loser's video of AI completing Chapter 1) |
||
Line 99: | Line 99: | ||
These settings affect the behavior of an AI that's running for a console (e.g., script command *ai2_doalarm*). | These settings affect the behavior of an AI that's running for a console (e.g., script command *ai2_doalarm*). For an example of how flexible the AI is when using alarm behavior, see [https://youtu.be/CkzguNxjGEs this demo from Loser] where an AI completes Chapter 1. | ||
;alarm search distance | ;alarm search distance | ||
:area around AI, where engine checks if there is some console with 40 bit (see [[OBD:BINA/OBJC/CONS|CONS]]). | :area around AI, where engine checks if there is some console with 40 bit (see [[OBD:BINA/OBJC/CONS|CONS]]). | ||
Line 119: | Line 119: | ||
* ???Find alarm??? pm_pursue action, still unknown | * ???Find alarm??? pm_pursue action, still unknown | ||
---- | ---- | ||
==Further info== | ==Further info== | ||
===About pursuit distance=== | ===About pursuit distance=== |