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Recurrently mentioned by [[Shinatama]], [[Kerr]], and the rest of [[Griffin]]'s scientific crew, from {{C1}} on. Not very informative to the player at that stage, but the unfamiliar name suggests something out of the ordinary, i.e. more exotic than regular biometric data. | Recurrently mentioned by [[Shinatama]], [[Kerr]], and the rest of [[Griffin]]'s scientific crew, from {{C1}} on. Not very informative to the player at that stage, but the unfamiliar name suggests something out of the ordinary, i.e. more exotic than regular biometric data. | ||
According to the game's dialogue, high Daodan latency is bad, low latency is good: dialogue in the first chapters suggests that [[Quotes/Speech#Intro|27.1]] is normal, [[Quotes/Speech#Outro_2|29]] is a bit alarming (also mentioned are "bioplasmic waveforms", which are expected to be "stable"). However, it gets a bit more complicated than that, as consoles at the TCTF Science Prison ([[Quotes/Consoles#Superhuman|this one]] and [[Quotes/Consoles#Shinatama.2FKonoko_Relationship|this other one]] both present <u>lowered</u> latency as the danger, not heightened latency. | According to the game's dialogue, high Daodan latency is bad, low latency is good: dialogue in the first chapters suggests that [[Quotes/Speech#Intro|27.1]] is normal, [[Quotes/Speech#Outro_2|29]] is a bit alarming (also mentioned are "bioplasmic waveforms", which are expected to be "stable"). However, it gets a bit more complicated than that, as consoles at the TCTF Science Prison ([[Quotes/Consoles#Superhuman|this one]] and [[Quotes/Consoles#Shinatama.2FKonoko_Relationship|this other one]]) both present <u>lowered</u> latency as the danger, not heightened latency. | ||
;(tentative explanation) | ;(tentative explanation) |