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Kojiro: Difference between revisions

27 bytes added ,  29 July 2020
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(factual bits and general prettification for our favorite minion)
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__NOTOC__
__NOTOC__
[[Image:Commguy.jpg|thumb|left|150px|"Syndicate Henchman"]]
[[Image:Commguy.jpg|thumb|left|150px|"Syndicate Henchman"]]
[[Image:Comguy Render.jpg|thumb|right|80px|[[Render]]]]
[[Image:Comguy Render.jpg|thumb|right|80px|[[:Category:Character_renders|Early render]]]]
[[Kojiro]] is the unofficial (fanon) name of a [[Comm_Trooper|communications trooper]] associated with [[Muro]] in the first half of Oni (Muro's apparent right-hand man).
[[Kojiro]] is the unofficial (fanon) name of a [[Comm_Trooper|communications trooper]] associated with [[Muro]] in the first half of Oni (Muro's apparent right-hand man).
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==Modding history==
==Modding history==
===Loser's Warehouse Mod===
===Loser's Warehouse Mod===
The Warehouse Mod is a high-difficulty version of {{C|1}}, with many unexpected challenges (like having to activate the forklift without using the stairs). The boss fight againt Kojiro appears at the end of the mod and constitutes one of Loser's first attempts at realistically unforgiving AI. Before the fight, Kojiro introduces himself both by name and as "Mukade's apprentice". At the end of the fight, he is not shown as defeated, instead he says that the only goal of the (very challenging) fight was to hold Konoko back, allowing either for Muro's preparation of the Musashi/Vago operation, or for some other unspecified initiative (Mukade's?). Visually, Kojiro looks like an ordinary '''comguy_2''' but with Ninja animations and script-enhanced combat skills.
The Warehouse Mod is a high-difficulty version of {{C|1}}, with many unexpected challenges (like having to activate the forklift without using the stairs). The boss fight againt Kojiro appears at the end of the mod and constitutes one of Loser's first attempts at realistically unforgiving AI. Before the fight, Kojiro introduces himself both by name and as "Mukade's apprentice". At the end of the fight, he is not shown as defeated, instead he says that the only goal of the (very challenging) fight was to hold Konoko back, allowing either for Muro's preparation of the Musashi/Vago operation, or for some other unspecified initiative (Mukade's?). Visually, Kojiro is an ordinary '''comguy_2''' but with Ninja animations and BSL/OBD-enhanced combat skills.
===Samer's mods===
===Samer's mods===
;Playable character
;Playable character