5,389
edits
m (→Running throws) |
mNo edit summary |
||
Line 18: | Line 18: | ||
I'm not making a separate column for '''BARAB''' : the only thing Barabas doesn't inherit from Elites is the Earthquaker ('''BARABkick_heavy'''). | I'm not making a separate column for '''BARAB''' : the only thing Barabas doesn't inherit from Elites is the Earthquaker ('''BARABkick_heavy'''). | ||
{| border="1" cellspacing="0 | {| border="1" cellspacing="0" | ||
|+Color code | |+Color code | ||
!Color | !Color | ||
Line 41: | Line 41: | ||
==PUNCH and KICK combos== | ==PUNCH and KICK combos== | ||
{| border="1" cellpadding="5" cellspacing="0 | {| border="1" cellpadding="5" cellspacing="0" | ||
!Keys\TRAM | !Keys\TRAM | ||
!KONCOM | !KONCOM | ||
Line 324: | Line 324: | ||
==JUMP combos== | ==JUMP combos== | ||
{| border="1" cellpadding="5" cellspacing="0 | {| border="1" cellpadding="5" cellspacing="0" | ||
!Keys\TRAM | !Keys\TRAM | ||
!KONCOM | !KONCOM | ||
Line 339: | Line 339: | ||
|- | |- | ||
!align="left" colspan="12" style="background:yellow"|PUNCH | !align="left" colspan="12" style="background:yellow"|PUNCH | ||
|- | |||
!J, P | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
|- | |||
!↑... J, P | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
|- | |- | ||
!align="left" colspan="12" style="background:yellow"|KICK | !align="left" colspan="12" style="background:yellow"|KICK | ||
Line 347: | Line 373: | ||
==CROUCH combos== | ==CROUCH combos== | ||
{| border="1" cellpadding="5" cellspacing="0 | {| border="1" cellpadding="5" cellspacing="0" | ||
!Keys\TRAM | !Keys\TRAM | ||
!KONCOM | !KONCOM | ||
Line 474: | Line 500: | ||
#The anims '''KONCOMpunch_lowa''' and '''KONCOMpunch_lowb''' are played one after the other, in that order. | #The anims '''KONCOMpunch_lowa''' and '''KONCOMpunch_lowb''' are played one after the other, in that order. | ||
'''STRCOM :''' | '''STRCOM :''' | ||
#'''STRCOMcrouch_punch_fw''' fails to | #'''STRCOMcrouch_punch_fw''' fails to play when triggered by keyboard event '''C... P+↑'''. | ||
=="Getup" punches and kicks== | =="Getup" punches and kicks== | ||
{| border="1" cellpadding="5" cellspacing="0 | {| border="1" cellpadding="5" cellspacing="0" | ||
!Keys\TRAM | !Keys\TRAM | ||
!KONCOM | !KONCOM | ||
Line 580: | Line 606: | ||
==Running combos== | ==Running combos== | ||
{| border="1" cellpadding="5" cellspacing="0 | {| border="1" cellpadding="5" cellspacing="0" | ||
!Keys\TRAM | !Keys\TRAM | ||
!KONOKO | !KONOKO | ||
Line 726: | Line 752: | ||
==Throws and disarms== | ==Throws and disarms== | ||
===Static throws=== | ===Static throws=== | ||
{| border="1" cellpadding="5" cellspacing="0 | {| border="1" cellpadding="5" cellspacing="0" | ||
!Keys\TRAM | !Keys\TRAM | ||
!KONCOM | !KONCOM | ||
Line 794: | Line 820: | ||
|style="background:black"| | |style="background:black"| | ||
|} | |} | ||
===Running throws=== | ===Running throws=== | ||
{| border="1" cellpadding="5" cellspacing="0 | {| border="1" cellpadding="5" cellspacing="0" | ||
!Keys\TRAM | !Keys\TRAM | ||
!KONCOM | !KONCOM | ||
Line 810: | Line 837: | ||
! align="left" colspan="10" style="background:yellow"|PUNCH | ! align="left" colspan="10" style="background:yellow"|PUNCH | ||
|- | |- | ||
!P (from FRONT) | !↑... P<br>(from FRONT) | ||
|run_throw_fw<br>(run_throw_fw_tgt) | |run_throw_fw<br>(run_throw_fw_tgt) | ||
|style="background:black"| | |style="background:black"| | ||
|run_thw_fw_p<br>(run_thw_fw_p_tgt) | |run_thw_fw_p '''(1)'''<br>(run_thw_fw_p_tgt)<br>run_thw_fw_pl<br>(run_thw_fw_pl_t) | ||
|run_thw_fw_p<br>(run_thw_fw_p_tgt) | |run_thw_fw_p<br>(run_thw_fw_p_tgt) | ||
|run_thw_fw_p<br>(run_thw_fw_p_tgt) | |run_thw_fw_p<br>(run_thw_fw_p_tgt) | ||
Line 821: | Line 848: | ||
|style="background:lime"|= MURCOM | |style="background:lime"|= MURCOM | ||
|- | |- | ||
!P | !↑... P<br>(from BACK) | ||
|run_throw_bk<br>(run_throw_bk_tgt) | |run_throw_bk<br>(run_throw_bk_tgt) | ||
|style="background:black"| | |style="background:black"| | ||
Line 843: | Line 859: | ||
|style="background:black"| | |style="background:black"| | ||
|- | |- | ||
!P (TACKLE) | !↑... P<br>(TACKLE) | ||
|run_tkl_bk_p<br>(run_tkl_bk_p_tgt) | |run_tkl_bk_p<br>(run_tkl_bk_p_tgt) | ||
|style="background:black"| | |style="background:black"| | ||
Line 856: | Line 872: | ||
! align="left" colspan="10" style="background:yellow"|KICK | ! align="left" colspan="10" style="background:yellow"|KICK | ||
|- | |- | ||
!K (from FRONT) | !↑... K<br>(from FRONT) | ||
|run_thw_fw_k<br>(run_thw_fw_k_tgt) | |run_thw_fw_k<br>(run_thw_fw_k_tgt) | ||
|run_thw_fw_k<br>(run_thw_fw_k_tgt) | |run_thw_fw_k<br>(run_thw_fw_k_tgt) | ||
Line 867: | Line 883: | ||
|style="background:black"| | |style="background:black"| | ||
|- | |- | ||
!K (from BACK) | !↑... K<br>(from BACK) | ||
|style="background:black"| | |style="background:black"| | ||
|run_thw_bk_k<br>(run_thw_bk_k_tgt) | |run_thw_bk_k<br>(run_thw_bk_k_tgt) | ||
Line 878: | Line 894: | ||
|style="background:black"| | |style="background:black"| | ||
|} | |} | ||
''' | '''STRCOM :''' | ||
#'''STRCOMrun_thw_fw_p''' (resp. '''STRCOMrun_thw_fw_p_tgt''') is played on the Striker (resp. on the victim) if the victim is to the Striker's ''right''<br>'''STRCOMrun_thw_fw_pl''' (resp. '''STRCOMrun_thw_fw_pl_t''') is played on the Striker (resp. on the victim) if the victim is to the Striker's ''left''. | |||
===Pistol disarms=== | ===Pistol disarms=== | ||
{| border="1" cellpadding="5" cellspacing="0 | {| border="1" cellpadding="5" cellspacing="0" | ||
!Keys\TRAM | !Keys\TRAM | ||
!KONPIS | !KONPIS | ||
Line 936: | Line 954: | ||
===Rifle disarms=== | ===Rifle disarms=== | ||
{| border="1" cellpadding="5" cellspacing="0 | {| border="1" cellpadding="5" cellspacing="0" | ||
!Keys\TRAM | !Keys\TRAM | ||
!KONRIF | !KONRIF | ||
Line 952: | Line 970: | ||
==Variants available when carrying a rifle== | ==Variants available when carrying a rifle== | ||
{| border="1" cellpadding="5" cellspacing="0 | {| border="1" cellpadding="5" cellspacing="0" | ||
!Keys\TRAM | !Keys\TRAM | ||
!KONRIF | !KONRIF | ||
Line 985: | Line 1,003: | ||
==More combat moves== | ==More combat moves== | ||
===Shockwaves=== | ===Shockwaves=== | ||
{|border="1" cellpadding="5" cellspacing="0 | {|border="1" cellpadding="5" cellspacing="0" | ||
|-style="background:yellow" | |-style="background:yellow" | ||
!Character | !Character | ||
Line 1,001: | Line 1,019: | ||
===Unbound moves=== | ===Unbound moves=== | ||
{| border="1" cellpadding="5" cellspacing="0 | {| border="1" cellpadding="5" cellspacing="0" | ||
!KONCOM | !KONCOM | ||
!STRCOM | !STRCOM |