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m (link fix) |
(Added new info on <SelfDamage>) |
||
Line 571: | Line 571: | ||
| <SelfDamage> | | <SelfDamage> | ||
| parent tag | | parent tag | ||
| "<SelfDamage />" if unused. | |"<SelfDamage />" if unused. | ||
Works only with specific, hardcoded AnimTypes (mainly ThrownX, it's unknown if any other types work - that remains to be investigated). Using SelfDamage on an AnimType that wasn't intended for it will cause the game to crash. | |||
From a practical standpoint, this means SelfDamage can be used only on ThrowTarget animations. | |||
|- | |- | ||
| <Damage> | | <Damage> |
edits