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XML:TRAM: Difference between revisions

322 bytes added ,  29 March 2022
Added new info on <SelfDamage>
m (link fix)
(Added new info on <SelfDamage>)
Line 571: Line 571:
| <SelfDamage>
| <SelfDamage>
| parent tag
| parent tag
| "<SelfDamage />" if unused.
|"<SelfDamage />" if unused.
 
Works only with specific, hardcoded AnimTypes (mainly ThrownX, it's unknown if any other types work - that remains to be investigated). Using SelfDamage on an AnimType that wasn't intended for it will cause the game to crash.
 
From a practical standpoint, this means SelfDamage can be used only on ThrowTarget animations.
|-
|-
| <Damage>
| <Damage>
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