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edits
m (adding a couple details on hard/soft pauses) |
m (link fix) |
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* KONOKOlev4_undress: From an aborted clothes-changing cutscene. | * KONOKOlev4_undress: From an aborted clothes-changing cutscene. | ||
* KONOKOlev16_bomb: Planting a bomb. | * KONOKOlev16_bomb: Planting a bomb. | ||
* KONCOMsuper_kick: Now used in [[OTA]] as a spawn event, and by the fan-made character [[Shinatama | * KONCOMsuper_kick: Now used in [[OTA]] as a spawn event, and by the fan-made character [[Shinatama Evolved]]. | ||
* KONCOMsuper_punch: KONCOMpunch_heavy but without the shouted attack name, has HalfDamage flag, and does 10 less damage in its first attack part. | * KONCOMsuper_punch: KONCOMpunch_heavy but without the shouted attack name, has HalfDamage flag, and does 10 less damage in its first attack part. | ||
* COMPISidle_special1: Comguy checking environment and his gun; meant for a feature that would visually depict an elevation in the AI's level of alertness after, say, hearing a noise. | * COMPISidle_special1: Comguy checking environment and his gun; meant for a feature that would visually depict an elevation in the AI's level of alertness after, say, hearing a noise. |