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(Removing DEAD part. It is NOT from this instance! (ref. - Oni_Object.h, lines 593-608)) |
(Adding info about ignored field. (ref. - Oni_Object.h, line 602)) |
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Line 20: | Line 20: | ||
{{OBDtr| 0x24 | link |FFC8C8| 01 C5 02 00 | 709 | link to [[OBD:OFGA|00709-.OFGA]] - console geometry }} | {{OBDtr| 0x24 | link |FFC8C8| 01 C5 02 00 | 709 | link to [[OBD:OFGA|00709-.OFGA]] - console geometry }} | ||
{{OBDtr| 0x28 | link |FFFFC8| 01 E0 02 00 | 736 | link to 00736-.[[OBD:M3GM|M3GM]] - console screen geometry }} | {{OBDtr| 0x28 | link |FFFFC8| 01 E0 02 00 | 736 | link to 00736-.[[OBD:M3GM|M3GM]] - console screen geometry }} | ||
{{OBDtr| 0x2C | int32 |C8FFC8| 00 80 01 00 | | ignored }} | {{OBDtr| 0x2C | int32 |C8FFC8| 00 80 01 00 | | ignored <code>(originally as Screen GQ Flags)</code> }} | ||
{{OBDtr2|0x30 | char[32] |C8FFFF| NONE | inactive console screen texture name }} | {{OBDtr2|0x30 | char[32] |C8FFFF| NONE | inactive console screen texture name }} | ||
{{OBDtr2|0x50 | char[32] |FFC8FF| NONE | active console screen texture name }} | {{OBDtr2|0x50 | char[32] |FFC8FF| NONE | active console screen texture name }} |
edits