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(Adding info about ignored field. (ref. - Oni_Object.h, line 602)) |
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:''This is about the console class resource. For console instances, see [[OBD:BINA/OBJC/CONS]] | :''This is about the console class resource. For console instances, see [[OBD:BINA/OBJC/CONS]]. | ||
{{OBD_File_Header | type=CONS | prev=CBPM | next=CRSA | name=Console | family= | {{OBD_File_Header | type=CONS | prev=CBPM | next=CRSA | name=Console | family=Level | desc=The data in '''CONS''' stores the basic info on a single console. While in practice the CONS data for a given console is basically always the same, except for switching between "alarm" and "console" status and between a couple of possible geometries, this file can also be used to set a unique standing position and angle for the character using it. | align=center}} | ||
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{{OBD_File_Footer | type=CONS | prev=CBPM | next=CRSA | name=Console | family= | {{OBD_File_Footer | type=CONS | prev=CBPM | next=CRSA | name=Console | family=Level}} | ||
{{OBD}} | {{OBD}} |