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OBD:TRAM: Difference between revisions

19 bytes removed ,  22 November 2022
m
minor fixes
(→‎PS2 implementation: two more fields located; almost done)
m (minor fixes)
Line 74: Line 74:
{{OBDtr| 0x04C | bitset32 |FFC8FF| 00 00 00 00 | 0          | replaced parts; same bitset layout as above; only overlay TRAMs other than aiming-screen ones "replace" parts. }}
{{OBDtr| 0x04C | bitset32 |FFC8FF| 00 00 00 00 | 0          | replaced parts; same bitset layout as above; only overlay TRAMs other than aiming-screen ones "replace" parts. }}
{{OBDtr| 0x050 | float    |FFC800| 00 00 00 00 | 0.000000    | final rotation in radians (for anims that make you turn) }}
{{OBDtr| 0x050 | float    |FFC800| 00 00 00 00 | 0.000000    | final rotation in radians (for anims that make you turn) }}
{{OBDtr| 0x054 | int16    |C800C8| 01 00      | 1          | main attack direction; the following directions are possible:
{{OBDtr| 0x054 | int16    |C800C8| 01 00      | 1          | main moving direction; the following directions are possible:
:0 - none
:0 - none
:1 - forward
:1 - forward
Line 260: Line 260:
{{HexRow|0x30|
{{HexRow|0x30|
|00|00|00|00|01|00|00|00|06|00|16|00|16|00|00|00|
|00|00|00|00|01|00|00|00|06|00|16|00|16|00|00|00|
|FF|FF|FF|FF|FF|FF|FF|FF|EE|EE|EE|EE|C5|C5|C5|C5|
|FF|FF|FF|FF|C8|C8|FF|FF|EE|EE|EE|EE|C5|C5|C5|C5|
|C8|C8|C8|C8|00|00|00|00|DD|DD|DD|DD|FF|FF|FF|FF|
|C8|C8|C8|C8|00|00|00|00|DD|DD|DD|DD|FF|FF|FF|FF|
|FF|FF|FF|FF|FF|FF|FF|FF|FF|FF|FF|FF|8A|8A|8A|8A|
|FF|FF|FF|FF|C8|C8|FF|FF|FF|FF|FF|FF|8A|8A|8A|8A|
|°°°°°°°°°°°°°°°°
|°°°°°°°°°°°°°°°°
}}
}}
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{{OBDtr| 0x030 | bitset32 |FFC8FF| 00 00 00 00 | 0          | replaced parts; used by non-aiming overlays (same as PC/Mac 0x04C) }}
{{OBDtr| 0x030 | bitset32 |FFC8FF| 00 00 00 00 | 0          | replaced parts; used by non-aiming overlays (same as PC/Mac 0x04C) }}
{{OBDtr| 0x034 | int16    |C800C8| 01 00      | 1          | moving direction }}
{{OBDtr| 0x034 | int16    |C800C8| 01 00      | 1          | moving direction }}
{{OBDtr| 0x036 | int32   |FF00FF| 01 00 00 00 | 1          | unknown; moving direction? }}
{{OBDtr| 0x036 | int16   |FF00FF| 00 00       | 1          | unknown }}
{{OBDtr| 0x038 | int16    |EEDDFF| 06 00      | 6          | compression size }}
{{OBDtr| 0x038 | int16    |EEDDFF| 06 00      | 6          | compression size }}
{{OBDtr| 0x03A | int16    |EEDDFF| 16 00      | 22          | animation type (from anim_types.[[OBD:StNA|StNA]]) }}
{{OBDtr| 0x03A | int16    |EEDDFF| 16 00      | 22          | animation type (from anim_types.[[OBD:StNA|StNA]]) }}